Lollorian, on Jan 1 2010, 09:10 PM, said:
Changing biffing for megamod
#61
Posted 01 January 2010 - 12:36 PM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#62
Posted 01 January 2010 - 02:09 PM
the bigg, on Jan 1 2010, 08:36 PM, said:
Aurora * BG1 NPC * Gnomes * Haiass * Infinity Animations * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"As the body itself is slow to grow and quick to decay, so also it is easier to damp men's spirits and their enthusiasm than to revive them..."
-Cornelius Tacitus, Agricola
#63
Posted 01 January 2010 - 02:18 PM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#64
Posted 02 January 2010 - 12:56 AM
(and is this forum looking nifty or wot?? ... kinda miss the codeboxes though
Cheers,
Lol
Edited by Lollorian, 02 January 2010 - 12:57 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#65
Posted 03 January 2010 - 01:46 AM
Pack contains the .tp2's and .bat's that are changed so that no sto/itm/spl/cre/dlg/bcs/2da/are/eff/ids biffing is done in any mod (all the others get biffed
Oh, and I left bam's in too, it'd be easy to remove them later anyway
Cheers,
Lol
EDIT: Ok, I ran it on me test install, and I'd say it did pretty well
AND I also found out that the Cleanup.bat given out by the BWP8.2.2 installpack saves backups too
Anyway, final statistics:
Time elapsed - Don't have the exact time cause I paused the installer when SoBH broke
data - 13.0 GB
override - 737 kB
BGII-SoA - 21.5 GB
So, in summary, I'll say the main gain seems to be time here (apart from the ~1 GB less space too
Cheers,
Lol
Attached Files
Edited by Lollorian, 03 January 2010 - 06:47 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#66
Posted 10 January 2010 - 07:43 AM
//These still make backups of the override, dialog.tlk & chitin.key DrizztSaga BGT CtB PlanarSphereMod SoS TDD TS-BP //These have the backup lines commented out AzenMod RevisedBattles Vault
Btw, Revised Battles has 3 .tp2's within it, ImpBattles.tp2, ImprovedBattles.tp2 and NythrunFiXBGT.tp2
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#67
Posted 11 January 2010 - 06:42 AM
So, why not update the tisunpack/oggdecs just like WeiDU??
I tried it (using the last modified tisunpack/oggdec in my installs)
tisunpack -> from BGIUB
oggdec -> from Wheels of prophecy
renamed them to tisunpackX and oggdecX, moved them to the BGII-SoA folder and ran this:
FOR /f "tokens=*" %%s IN ('DIR /b /s tisunpack.exe') DO xcopy /y tisunpackX.exe "%%s"
FOR /f "tokens=*" %%s IN ('DIR /b /s oggdec.exe') DO xcopy /y oggdecX.exe "%%s"Is there a newer version of these .exe's?? I'm gonna start a new install soon Btw, there are other .exe's in there, mosunpack, snd2acm, xm2wav, tis2bg2 and acm2wav ... would they need updating too??
Edited by Lollorian, 11 January 2010 - 06:54 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#68
Posted 11 January 2010 - 06:55 AM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#69
Posted 11 January 2010 - 07:02 AM
Is there some kinda documentation on them??
I've seen these switches though, dunno what they are
tisunpack -f -s -h -o //AND oggdec -w
Edited by Lollorian, 11 January 2010 - 07:05 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#70
Posted 11 January 2010 - 07:03 AM
<programname> -h
<programname> -help
<programname> --help
<programname> -?
<programname> /help
<programname> /h
<programname> /?
Edited by the bigg, 11 January 2010 - 07:04 AM.
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#71
Posted 11 January 2010 - 07:10 AM
So, tisunpack -s?? or -s -s??
and oggdec -q??
Wait ... why does Jan's Extended Quest's oggdec have a -w switch when it doesn't exist??
Edited by Lollorian, 11 January 2010 - 07:19 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#72
Posted 11 January 2010 - 07:49 AM
I'll try to get the tisunpack stuff up today
Btw, is -s or -s -s better for tisunpack? There has to be some sorta trade-off for increased silent-ness
Edited by Lollorian, 11 January 2010 - 07:50 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#73
Posted 11 January 2010 - 08:21 AM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#74
Posted 11 January 2010 - 11:41 AM
Man, I can't believe I did that
So, the biffmeister package now has:
- Better biffing:
- The package now biffs only the files that need to be biffed, so that all the other stuff can be biffed after being patched to HELL!!!

- The package now biffs only the files that need to be biffed, so that all the other stuff can be biffed after being patched to HELL!!!
- Utility updater
- After unpacking this to your BGII - SoA folder, run the Unpacker_updater.bat to update ALL your tisunpacks and oggdecs to the latest version (included)
- Safer Cleanup
- Also provided is the CleanupX.bat, which afaict only works on systems with the windows resource kits installed

- Also provided is the CleanupX.bat, which afaict only works on systems with the windows resource kits installed
- No stupid backups
- No more backing up the entire override, a humongous dialog.tlk and the chitin.key
It's common knowledge that once your game's fubared, IT IS FUBARED!!! 
- No more backing up the entire override, a humongous dialog.tlk and the chitin.key
EDIT: Package removed cause of blatantly stupid typos that freakin broke your BWP install!!!
Edited by Lollorian, 12 January 2010 - 05:03 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#75
Posted 11 January 2010 - 12:14 PM
Lollorian, on 11 January 2010 - 11:41 AM, said:
Not my cup of tea since you can't even try to fix the game after this
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#76
Posted 11 January 2010 - 12:18 PM
Hoppy, on 11 January 2010 - 12:14 PM, said:
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#77
Posted 12 January 2010 - 12:06 AM
Hoppy, on 11 January 2010 - 12:14 PM, said:
Now, question time
Edited by Lollorian, 12 January 2010 - 12:08 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#78
Posted 12 January 2010 - 05:47 AM
I ran a string search of "FILE_EXISTS ~data" on all the .tp2's and it reveals something ... BPv179 checks for BG1BCS.bif
Damn, I'm moving 2 of the .mos's into those 2 bif's (BG1ARE and BG1BCS) ... This should be done then
Ok, found a new problem with the older mega's that should be resolved by added this block to all the biffing .bat's
FOR %%s IN ( .\override\*.baf .\override\*.d .\override\*.ogg .\override\*.tiz ) DO del %%sAre there any other packaged files that need be deleted??
Edited by Lollorian, 12 January 2010 - 06:16 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
#79
Posted 12 January 2010 - 10:50 AM
Lollorian, on 12 January 2010 - 05:47 AM, said:
I ran a string search of "FILE_EXISTS ~data" on all the .tp2's and it reveals something ... BPv179 checks for BG1BCS.bif
Damn, I'm moving 2 of the .mos's into those 2 bif's (BG1ARE and BG1BCS) ... This should be done then
Ok, found a new problem with the older mega's that should be resolved by added this block to all the biffing .bat's
FOR %%s IN ( .\override\*.baf .\override\*.d .\override\*.ogg .\override\*.tiz ) DO del %%sAre there any other packaged files that need be deleted??
Maybe using FILE_EXISTS ~Some signature file from the mod you are checking. Could be an item, area, creature etc and that may help get what you want to achieve.
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#80
Posted 12 January 2010 - 10:56 AM
But that'd mean editing all the .tp2's of many non-biffing/tisunpacking/oggdecing mods, I say we put all the non patchy stuff into those bif's that get checked and leave the patchy stuff in the override (which is what my install is doing right now
3:30 hrs in and it's now reached SCSII, with NO errors (except the Rupert Dye merchant thing, which is a typo in the .tp2
Edited by Lollorian, 12 January 2010 - 10:58 AM.
"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
DA BWP GUIDE - DA BWP FIXES - DA impFAQ - DA NPC LIST - DA KIT LIST - DA AREA LIST
Betcha didn't know SHS had a chatroom :D Be there ...
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