I got the messsage "These selected downloads are defect:"
Thalantyr Item Upgrade v3.6
Indira NPC (BGT) v10.4
Mulgore & Xavia NPCs (BGT/TuTu) v5.0
Huple NPC v1.2
BGSpawn System v1.04
BGT Tweak Pack (31 Oct 09) v9
Hard Times (BGT) v2.2
Expanded Thief Stronghold (GBThfKp) v2.19
Ajoc's Minimod v1.6.3
The Tortured Soul Quest (TTSQ) v7
Planar Sphere v2.6c
The Bigg Quest Pack v2.02
Spellhold Gauntlet (SPGaunt) v1.16
Fading Promises v4
Sylmar Battlefield v1.025
Tales of the Deep Gardens v3.2
Azengaard Tactical Encounter (AzenMOD for BGT) v5.0
Deeper Shadows of Amn (DSoA) v2.2.4
Domains of Dread (DofD) v3
D's Odd Quest (Imnesvale) v1
Bag Bonus v1.0.3
Freedom's Reign & Reign of Virtue (FR/ROV) v7
Heart of the Wood v6
Killing Wolf NPC (KWolf) v1.1
Not sure why since I think it retrieved, extracted and installed them successfully. There were a bunch of mods it retrieved, extracted but did not install for some odd reason (Rogue Rebalancing, Unique Containers, several others).
Also got the message: The following mod(s) could not be downloaded:
Sir Ajantis NPC for SoA (Beta) v0.2.19: The Mod itself (Ajantis_BGII_Beta0219.zip)
Kiara-Zaiya NPCs (with translations) v1.6: The Mod itself (Kiara-Zaiya_v1.6_FrEsGe.zip)
I downloaded them manually ok. Might have had something to do with timeouts from those servers.
These mods failed to extract (though I don't think they downloaded either):
Selune's Armoury v2: The Mod itself (SeluneArmoury-V2.rar)
Wikaede Revisited (NPC) v4.1: The Mod itself (WikaedeRv4-1.rar)
Moongaze's Kari (NPC) v1: The Mod itself (MoongazesKari-v1.rar)
Spell-50 v10: The Mod itself (spell50-v10.7z)
Most if not all of these are not available though I may have grabbed the Armoury from somewhere. The other stuff really shouldn't be in the BWP if you ask me (Spell 50 rules I'm sure are available through a bunch of other mods). Why question a modder who pulled all his mods from the web for whatever reason (it's reason enough not to bother with the mods in my view).
All downloads say "Fetching [mod] [version] (0,01 MB)" when obviously they are larger than that.
A lot of mods have a whole bunch of language .tra files that probably could be deleted to save space if those languages aren't relevant to your install. That is the one thing that makes sense perhaps in some sort of cleanup batch, though also several mods unnecessarily back up the override folder (or dialog.tlk or chitin.key) and those backups can be purged.
There are places where the Install.bat says BGII - SVA (in English it should be BGII - SoA). Got another message "Could Not Find G:\Archive\BGII - SoA\BWP*" during the install - not sure what it was trying to do, though the base folders existed.
And speaking of which, can we narrow down which mods *require* the folder to be named "BGII - SoA" and fix that somehow so it's not required (so that you can install BWP to whichever folder you want)?
Install.bat: "Please repeat your settings" should be "Please review your settings."
The initial CRE checker gives a bunch of "zeroed effects/items offset" messages. What exactly is it doing here?
There was a report of an "Illegal creature file in edwin\cre\tknight.cre (file size is 724 bytes)" - didn't investigate further.
After the TS compatibility fix, there are the messages: Could Not Find spcl242.spl spcl221.spl (didn't look at this either).
I can of course provide the debug files etc. but I'm not going to bother compressing and uploading 20MB of stuff unless someone really wants to look at it
Apart from these rather minor things (except some random mods not installing, which I could not replicate in a second install), this is a big improvement over previous versions - keep up the good work.
One final thought - I had a power outage during the second test which effectively botched that install. It'd be nice if there were some sort of "resume" function, though offhand I can't think of how to implement that gracefully.
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