Install problems or animation crashes
#1
Posted 09 January 2010 - 05:24 PM
So, who's game crashes on the top floor of the haunted mansion outside of Saltmarsh (Stirges)? Crashes on the second half of the upstairs in the Silver Princess area (the Decampus creature)? Crashes meeting Erebus, etc? If so, what language is the operating system using? Thanks.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#2 -Guest-
Posted 10 January 2010 - 07:16 AM
Also, i had some look like the same problems on one of my old BGT installs(mostly same crashes when trying to center screen on the enter to candlekeep, NW corner of Nashkel etc) and it was because some sort of tiles corruption during BGT compillation, i dont know how i got that that time because i was unable to repeat that mistake sinse than, maybe it is this, or it may not?
#3
Posted 10 January 2010 - 07:28 AM
Okay, so Russian has the same problem as Chinese and Japanese languages. I kind of expected that. I would assume that Spanish/French/German and other English variations work just fine. Though I really want to hear if anyone is experiencing the problem with those languages. That would cause us to look elsewhere for the problem. As we already discovered, adding another language pack to your Windows XP/2000/7 computer doesn't fix this problem. It is definitely with the base operating system.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#4 -Guest-
Posted 10 January 2010 - 08:04 AM
BGT was a merely an example, that time i have messed something while BGT or some other mod install and got corruption of tiles for some parts of some areas.
Reinstalled the whole game, was able to get to decapus(via trap) he is like a plain circle so may be it is not that infinity animation stuff.
#5
Posted 10 January 2010 - 11:53 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
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#6
Posted 11 January 2010 - 06:09 AM
Guest - Tiles can definitely cause a crash. Usually it is from a bad polygon in the WED file (at least they have been for me).
If the decapus is showing as an empty circle, your computer can't see the animation correctly. So you are definitely one of the players that is having this problem.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#7
Posted 11 January 2010 - 12:10 PM
They are unicode and/or extended ASCII characters, so I think they are common to all computer systems, but I could be wrong. It's extremely easy to crash the game with the new animations if you don't get everything exactly right though. Could also be .exe differences between different language versions - I'm not sure. But if that were the case, most everything would crash, not just a few things.
This is interesting as I remember a .exe hack in the Shadows Over Soubar mod and the Remorhaz walking speed. It said in the TP2 that it was only effective for English BGmain and it involved an animation slot tweak or something. Currently their hasn't been any kind of update for other languages and it sounds like a similar issue here with .exe writing and animation slots.
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Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
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#8
Posted 14 January 2010 - 04:07 AM
Traditional Chinese OS, English version of BGII.
Fetish: Backstab Ability (That includes Blackguards!)
Alignment: Mainly Any Evil and, to some extent, Chaotic Neutral
Nemesis:
Aasimar (Unless s/he's evil like Belueth the Calm)
Elf (I just don't like those pointy ears)
Paladin (You could guess why)
Weapon of Choice:
Short Sword/Thrown Daggers + Buckler