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Mod conflict on BGT installs


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#1 berelinde

berelinde

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Posted 12 January 2010 - 09:29 PM

I noticed this in Sebastian's script, and thought I should bring it to your attention.

You're looking for B!GavinRomanceActive=2 as a trigger, indicating that the PC is in a committed romance with Gavin, but this would have been a BG1 variable, not a BG2 one. Because Gavin will allow the PC to break the engagment and go back to "just dating," I've got a different commitment variable for BG2. The BG2 variable is B!GavRA=2 for a committed romance.

On straight BG2 installs, this won't cause problems, but it's going to disable one fun feature of the Luxley mod on BGT installations.

Anyway, just pointing that out.

:cheers:

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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