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Aurora v5 and Classic Adventures .52


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#1 -Guest-

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Posted 19 February 2010 - 01:10 PM

The goblin animations in the Sunless Citadel are simply missing. They shoot visible arrows, can be attacked, and miraculously appear when they get killed. That is, the corpses/chunks appear, but the goblin sprites don't. All I see are red circles shooting arrows. I've played CA before without this problem, but this is the first time I've installed Aurora.

#2 Miloch

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Posted 19 February 2010 - 09:19 PM

Ugh. Well I guess I'll have to install 2GB worth of stuff to test this :(. I have CA .049 or something, thought that would've been good enough. The good news I guess is it doesn't crash your game... you just have invisible goblins. Would almost be better if it did, then we'd have an error message that made sense...

(Those who wish to donate to a larger internal hard drive for Miloch may do so now ;D)

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#3 Miloch

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Posted 16 March 2010 - 12:33 AM

I can't reproduce this with CA 0.52 and Aurora v5. The vast majority of goblins in that area (tc0014.are I'm guessing - the area with Durnn) are icgob03.cre, which are standard BG2 goblin warriors that Aurora v5 doesn't even mess with. There are a few icgob01.cre archers, but the animations shouldn't be blank - they're all standard slots for the animations in both BG2 and CA (MGO1 etc.). Anyway, if there is a glitch with those animations, this patch should fix it.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle