
New to CTB need help
#1
Posted 27 March 2010 - 04:17 AM
#2
Posted 27 March 2010 - 04:32 AM
#3
Posted 27 March 2010 - 04:51 AM
#4
Posted 27 March 2010 - 05:30 AM
Then you don't want this mod, because that's exactly what the developer wants players to do.I dont want a walkthrough per say just where to find the people to access the new areas for example I dont want to have to walk around talking to every random person in amn to find the new quests and areas
#5
Posted 27 March 2010 - 06:23 AM
#6
Posted 27 March 2010 - 08:02 AM
Quests areas like the Academy of Kuldin and Hlondeth are open to all and you can feel free to explore those areas and the adventures/quests within. Some quests do happen in familiar areas like Copper Coronet, Temple Dist. or Gov't district. Sort of a low spoiler hint.

EDIT: There has been a French walkthrough written and is still in construction. Not all problems mentioned exist in the latest version, hopefully

You can use Google or Yahoo to translate it pretty well if you don't know French

http://forums.jeuxon...ad.php?t=876281
Edited by Hoppy, 27 March 2010 - 08:06 AM.
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#7
Posted 27 March 2010 - 09:54 AM

#8
Posted 27 March 2010 - 04:10 PM
You would think wrong, at least in terms of this mod.I would think that what the developer would want would be for as many people to play and enjoy his mod as possible.
Some authors readily admit that they create mods for their enjoyment. If you as a player like it too, bonus; but that wasn't their intention. This is one such mod.
Spoilers are not prohibited; in fact they are readily available - in this forum.I don't really see why a spoiler on where to start the quests would be such an offensive thing. No one HAS to use it and I know that myself, and probably many others, would very much enjoy having something like that.
The search function doesn't work, but just use Google, put in you search terms, and add site site:shsforums.net at the end of each query.
You can help us all by writing a full fledge walk-through.
#9
Posted 27 March 2010 - 04:27 PM
#10
Posted 27 March 2010 - 04:35 PM

#11
Posted 30 March 2010 - 10:58 AM
We don't....but really why should you or anyone else care about the way I choose to spend my time.
#12
Posted 30 March 2010 - 04:18 PM
We don't.
...but really why should you or anyone else care about the way I choose to spend my time.
Then please don't come into my thread and post irrelevant unhelpful comments about what mods I should and should not use.