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Innershade: Bug reports


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#21 Lava Del'Vortel

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Posted 13 August 2010 - 08:56 AM

Just try using the "no" component for Worldmap addition. You will be able to play without a problem. This possibility was prepared for that kind of situations :) It should work fine - I myself tested the mod with plenty different ones!
Lava's Scriptorium

Done projects:
Colours of Infinity: TotDG, Innershade, TWQ, Yvette
Quests: Eilistraee's Song
NPCs and related: Varshoon | Aeon | Yoshimo Romance | La'Valygar
Minor NPCs: Quayle BG2 | Swylif
Tweaks: La'Viconia Tweak
In-progress projects:
NPCs: Petsy | Sarine (contribution)
Contribution:
Ilmatar's Portrait Pack

#22 Daulmakan

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Posted 21 November 2010 - 01:41 AM

Got some typos and comments regarding the mod:

9xCC.tra:

Quote

@6 = ~I'll look for your papa, child~
Final dot missing.

9xComm.tra:

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@0 = ~Oh, hello. Isn't it a lovely <DAY_NIGHT> to<DAY_NIGHT>? So, you've decided to visit Innershade, <SIR_MAAM>? That's kind of you, but you probably won't find much fun here.
Oh, if you want a respite from the crowded towns, and to enjoy some peace and solitude, it's the right place! Regardless, we welcome you with a smile.~
The correct tokens are <DAYNIGHT> and <SIRMAAM> (I believe the mistake is repeated in the other .TRAs as well).

Quote

@8 = ~Well, if you are fishing for gossip, stories and legends, you should speak with a child called Little Bud. He lives near the wood chopper's tent. For a coin, Bud will tell you an interesting story. He
knows quite a few enjoyable ones!~
Unnecessary space between 'He' and the rest of the sentence.

9xFood.tra:

Quote

@0 = ~Oh, I see a new face here in Innershade. Well, you decided to visit me because you have an empty stomach, am I right? You want something to eat? I am Bartec. Pleased to meet you, my <LORD_LADY>. So, would you like to buy something to eat? I have the finest products: all fresh, all tasty, all made from the finest ingredients!~
<LADYLORD> (probably repeated elsewhere as well).


Quote

@25 = ~[...] The last story I can offer you is a sad one. about a plague
About.

Quote

@36 = ~[...] the tower in which Patric decided to live, and mine of crystals beneath this village.
'the mine' sounds better.

9xStoryT:

Quote

@37 = ~[...] He... h's a bit hairy, you know?
he's.

9xWC.tra:

Quote

@15 = ~You see, my tools were ruined in a storm we had some time ago. I fixed some of them, but I still son't have an axe with which I could chop wood.
don't.

Quote

@29 = ~No. I'd say about twenty-seven. We'e a rather small community; some people leave this villege,
village.

Setup.tra:

Quote

@37 = ~This little bowl contains a soup made of beetroots, potatoes and some mushrooms. It has a pleasnt smell and a kind of dark, dusky pinkish-red color. The smell is very appetizing.
pleasant.

Quote

@43 = ~When eaten, the fruit permanently gives an innate ability that allows whoever eats it to shapchange into a wolf.
shapechange.


And some comments:

* Might I suggest flagging the soup as a potion? That way it could be stored in the potion case.

* Magic fruit drop has no description BAM.

* Patric mentions a healer north of the woodchopper, which should be Woa from what I glance. Thing is, when I go to that part of the village he's never there. And at one point, there was a body on the floor. :huh:

* Not sure if it was something I did, but after resting in the mine and getting transported to the Dream, the shapeshifting creature was invulnerable. I couldn't damage it with neither weapons nor spells. Only after CTRL-Ying him it triggered the dialogue for the nightmare pieces.

* The shapeshifting creature you kill afterwards inside the mine yields no XP. Intended?

* Is there a point to the dog encounter? Or is it just for colour?


The village map looks really nice. That must've been some work. 8)
I ain't evil, I'm just good looking.

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#23 Lava Del'Vortel

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Posted 21 November 2010 - 02:01 AM

Thank you for the correction! You are great! I will try to prepare a new version today or tomorrow :)

And now some answers:

Quote

Might I suggest flagging the soup as a potion? That way it could be stored in the potion case
I can do that, sure!

Quote

Magic fruit drop has no description BAM
Will give it a bam :) I'm not sure if any will suite but I will check.

Quote

Patric mentions a healer north of the woodchopper, which should be Woa from what I glance. Thing is, when I go to that part of the village he's never there. And at one point, there was a body on the floor.
I have no idea what is this body, but I know why there's no Woa. I think Patric said that *if he's in the the village* he can be found there. Woa appears in chapter 3 - that's to make village change a bit in time. You know what I mean? :) Oh, you can visit it after Underdark, you will find someone new as well :P

Quote

Not sure if it was something I did, but after resting in the mine and getting transported to the Dream, the shapeshifting creature was invulnerable. I couldn't damage it with neither weapons nor spells. Only after CTRL-Ying him it triggered the dialogue for the nightmare pieces.
Are you sure? Creature begins with stoneskin and some other protections. He should appear to be killable in a moment. I never had a problem with that, you just have to wait a moment or try to crush the stoneskin.

Quote

The shapeshifting creature you kill afterwards inside the mine yields no XP. Intended?
I'm not sure... but I may give something for killing him. Well, he isn't really killed, but that was a kind of experience...

Quote

Is there a point to the dog encounter? Or is it just for colour?
Nah, that's just a nice encounter, that's all! :P Isn't the dog great? I wish I could have a dog like it! But I have an allergy :crying:

Quote

The village map looks really nice. That must've been some work.
Thank you! I'm glad you like it :)
Lava's Scriptorium

Done projects:
Colours of Infinity: TotDG, Innershade, TWQ, Yvette
Quests: Eilistraee's Song
NPCs and related: Varshoon | Aeon | Yoshimo Romance | La'Valygar
Minor NPCs: Quayle BG2 | Swylif
Tweaks: La'Viconia Tweak
In-progress projects:
NPCs: Petsy | Sarine (contribution)
Contribution:
Ilmatar's Portrait Pack

#24 Daulmakan

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Posted 21 November 2010 - 10:14 AM

View PostLava Del'Vortel, on 21 November 2010 - 02:01 AM, said:

Will give it a bam :) I'm not sure if any will suite but I will check.
Why not keep the corresponding one to the inventory one? (It's one of the round things from the pillars in Watcher's Keep, right?)

Quote

I think Patric said that *if he's in the the village* he can be found there. Woa appears in chapter 3 - that's to make village change a bit in time. You know what I mean? :) Oh, you can visit it after Underdark, you will find someone new as well :P
That clears it, thanks.

Quote

Creature begins with stoneskin and some other protections. He should appear to be killable in a moment. I never had a problem with that, you just have to wait a moment or try to crush the stoneskin.
Yes, of course, I meant apart from that. Breaching him and pummelling him with spells was useless. Resting and returning proved ineffective as well. Reloading the encounter was no good either. Weird.


I'll be looking forward to the next bits of the mod in future chapters.
I ain't evil, I'm just good looking.

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#25 Lava Del'Vortel

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Posted 21 November 2010 - 10:32 AM

ok! And don't forget to visit Barbara from time to time! :) As well as check replies to the Dream if you "have" it :) There is one that should change from time to time if you use it.
Lava's Scriptorium

Done projects:
Colours of Infinity: TotDG, Innershade, TWQ, Yvette
Quests: Eilistraee's Song
NPCs and related: Varshoon | Aeon | Yoshimo Romance | La'Valygar
Minor NPCs: Quayle BG2 | Swylif
Tweaks: La'Viconia Tweak
In-progress projects:
NPCs: Petsy | Sarine (contribution)
Contribution:
Ilmatar's Portrait Pack

#26 10th

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Posted 10 February 2011 - 12:30 PM

Innershade adds this script block to baldur.bcs
IF
	RealGlobalTimerExpired("ISHSPELLT","GLOBAL")
	Global("ISHTD","GLOBAL",2)
THEN
	RESPONSE #100
		SetGlobal("ISHTD","GLOBAL",0)
		ApplySpellRES("ISHSPL2",Player1)
END

Ishspl2 doesn't exist, but there's an ishspl1.

10th
Avast! You cannot defeat our titan-mounted submarine staffed by cannibal vikings! - Nodwick

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#27 Lava Del'Vortel

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Posted 10 February 2011 - 12:48 PM

It's missing file. I always forget to fix it. Sorry, however the missing file is a benefit for player, because it's supposed to apply negative effect on charname if he/she decides to follow particular path :P
Please, give me some time, because I'm sick at the moment and I need some rest.

:cheers:
Lava's Scriptorium

Done projects:
Colours of Infinity: TotDG, Innershade, TWQ, Yvette
Quests: Eilistraee's Song
NPCs and related: Varshoon | Aeon | Yoshimo Romance | La'Valygar
Minor NPCs: Quayle BG2 | Swylif
Tweaks: La'Viconia Tweak
In-progress projects:
NPCs: Petsy | Sarine (contribution)
Contribution:
Ilmatar's Portrait Pack

#28 alltheviking

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Posted 26 March 2011 - 08:40 AM

This is quite a good mod! I enjoyed the SoA component.

I noticed that when Woa takes the potion and scroll from you, he takes an entire stack, no matter what its size is. Is that intended, or should he only take one?

#29 Lava Del'Vortel

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Posted 26 March 2011 - 09:41 AM

Thanks!

The problem is that action used in this quest doesn't "count" and I can do nothing about it...
Lava's Scriptorium

Done projects:
Colours of Infinity: TotDG, Innershade, TWQ, Yvette
Quests: Eilistraee's Song
NPCs and related: Varshoon | Aeon | Yoshimo Romance | La'Valygar
Minor NPCs: Quayle BG2 | Swylif
Tweaks: La'Viconia Tweak
In-progress projects:
NPCs: Petsy | Sarine (contribution)
Contribution:
Ilmatar's Portrait Pack




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