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Notes, Oddities and Possible Bugs in My BWP Game (Spoilers)


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#581 micbaldur

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Posted 30 May 2015 - 11:39 AM

If you have a good editor that you work with, for example UltraEdit, you can quickly search for AR9799 in all .tp2 files in your installation directory.

Thanks for the tip, i'll do that. :new_thumbs:


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#582 micbaldur

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Posted 30 May 2015 - 12:04 PM

I checked this with my very limited modding understanding.

 

Setup-NeJ2691.tp2 tries to add Exit0070 with this code:

ACTION_IF FILE_EXISTS ~data/BG1ARE.BIF~
	THEN BEGIN
		COPY_EXISTING ~AR9799.ARE~ ~override~
  	READ_LONG 0x54 actor_off
  	READ_LONG 0x5c info_off
  	READ_LONG 0x60 spawn_off
  	READ_LONG 0x68 entrance_off
  	READ_LONG 0x70 container_off
  	READ_LONG 0x78 item_off
  	READ_LONG 0x7c vertex_off
  	READ_LONG 0x84 ambient_off
  	READ_LONG 0x88 variable_off
  	READ_LONG 0xa8 door_off
  	READ_LONG 0xa0 explored_off
  	READ_LONG 0xb0 anim_off
  	READ_LONG 0xb8 tiled_off
  	READ_LONG 0xbc song_off
  	READ_LONG 0xc0 rest_off
  	READ_LONG 0xc4 automap_off
  	READ_LONG 0x6c entrance_num
    SPRINT are_update_offset_datatype "entrance"
  	SET are_update_offset_increment = 0x68
  	LAUNCH_PATCH_MACRO are_update_offset
  	INSERT_BYTES "%entrance_off%" 0x68
  	WRITE_ASCII "%entrance_off%" "Exit0070"
  	WRITE_SHORT ("%entrance_off%" + 0x20) 364
  	WRITE_SHORT ("%entrance_off%" + 0x22) 3196
END

But that code add Exit0070 and overwrites Exit9900.

 

This code is not in original Setup-NeJ2v691.tp2 so your NeJ v6.91 is not blame. Bug is in BWP.

 

Code is somewhere is BWP Fixpack so in order to fix this code must be located and fixed. Sad that Lollorian is among us anymore.


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#583 Vlad

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Posted 30 May 2015 - 11:28 PM

There is a literature game or creation which is called bouts-rimés, when many authors write the same book or poem without knowing what exactly his/her friends or colleague is writing.



#584 Nightfarer

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Posted 31 May 2015 - 02:09 AM

Got it!

 

That code is added by: Setup-NeJ2v691.tp2.patch

 

BiG World Fixpack\_BWP compatibility\NeJ2\_depends\NEJ3\_depends\Shar-Teel Bonus Portraits\

 

Spoiler


Edited by Nightfarer, 31 May 2015 - 02:12 AM.


#585 micbaldur

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Posted 31 May 2015 - 08:28 AM

There is a literature game or creation which is called bouts-rimés, when many authors write the same book or poem without knowing what exactly his/her friends or colleague is writing.

That's very true.

 

Got it!

 

That code is added by: Setup-NeJ2v691.tp2.patch

 

BiG World Fixpack\_BWP compatibility\NeJ2\_depends\NEJ3\_depends\Shar-Teel Bonus Portraits\

 

Spoiler

Then that's need to be replaced by proper code.


CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#586 micbaldur

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Posted 07 June 2015 - 09:27 AM

After some delay (mostly fixing and tweaking stuff) and updating for BWP 15.2 i made test install.

 

Changes for v 15.1 test install 1:

Updated Djinni Companion to v 1.3, BG Mini Quests And Encounters to v 9.2, RE to v 9, Haldamir to v 3 and Gavin to v 9
Added Foundling: Between The Shades
Added Hidden Adventures for testing purposes (and playing of course)

 

Results for test install 1:

 

Hidden Kits was skipped (something to do with Scales of Balance)

Kivan NPC didn't install because i forgot to update component numbers (Leonardo has older version)

Multistronghold was skipped because BG2 Tweaks multistronghold component was installed

Micmod didn't install because Kivan wasn't installed.

Area Patcher didn't install

 

Also forgot to add/remove some components.

 

I noticed that Sandrah NPC has been added to BWP so probably making second BWP install with her (after install problems are fixed).

 

Update:

Actually Sandrah NPC is not in bat-file but tempted to make BWP install later with her.

 

Changes for test install 2:

Removed Scales of Balance (i install only kits) restrictions that prevent installing Hidden Kits
Fixed component numbers for Kivan NPC
Fixed typo at tra.txt that prevent installing Area Patcher
Removed/added some components


Edited by micbaldur, 07 June 2015 - 10:31 AM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#587 The Imp

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Posted 08 June 2015 - 12:20 AM

.. i made test install...

Are you still making the test installs ?
I ask because we found out the reason why the Chanters(and other BG1 shouters) don't chant in a megamoded game, and that was that the ToBEx's fix "breaks" the action because they only have the one line to say and so now it's skipped. And thus they say nothing. You can use the Mad Mate's fix as instructed, if you care.


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#588 micbaldur

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Posted 08 June 2015 - 01:48 AM

Ok, thanks The Imp for info. Might use that Mad Mate's fix.

 

I made new test install and here are results for test install 2:

Area Patcher didn't work

 

Probably everything else installed just fine. Have to check first.


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#589 Mad Mate

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Posted 08 June 2015 - 07:43 AM

Ok, thanks The Imp for info. Might use that Mad Mate's fix.
Thanks Imp & Micbaldur, but I wouldn't use any code. Micbaldur, you can read my suggestion here:
http://www.shsforums...e-3#entry578190

#590 micbaldur

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Posted 08 June 2015 - 09:28 AM

Thanks Imp & Micbaldur, but I wouldn't use any code. Micbaldur, you can read my suggestion here:
http://www.shsforums...e-3#entry578190
 

Ok, thanks i use that fix of yours. :D


CHARNAMEs excellent adventures in the world of BWP expert-install here

 

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#591 micbaldur

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Posted 10 June 2015 - 12:30 PM

Ups false report, nothing to see here. Move along, what are looking at. :P

 

BWP 15.2 progressing well, just minor things to iron out. :D


Edited by micbaldur, 10 June 2015 - 12:49 PM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

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#592 micbaldur

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Posted 12 June 2015 - 05:47 AM

Ups minor typo at previous post. BWP 15.1 progressing well. I'm not planning to update to BWP 15.1.1.

 

Changes for final test install 6:

Updated Alternatives to v11
Fixed Improved Anvil, Auror Kit and Geomantic Sorcerer Kit language problem
Nighfarer's fix for Improved Anvil's d-file problem
Nighfarer Area Patcher updated to Alpha 4
Added Trovador REO for testing purposes (and playing of course)

Results for final test install 6:

Ok

Changes for final BWP 15.1 install:

Just minor fine tunings

 

So later tonight i'm doing my final BWP 15.1 install. After that starts my slow grind to Throne of Bhaal. :woot:


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Thanks to Leonardo Watson for making this possible


#593 micbaldur

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Posted 13 June 2015 - 05:48 AM

My BWP 15.1 installed fine no errors, warnings, nothing. Looks extremely promising.

 

Next i check install and do some minor fixes and tweakes. Then i start my slow grind to Throne of Bhaal at last. :ROFL:

 

Weidu.log:

Spoiler


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#594 micbaldur

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Posted 13 June 2015 - 05:52 PM

Notes, Oddities and Possible Bugs in My BWP Game

NOTE!  This is BWP 15.1 and was made 13 of June 2015.

Special thanks to Nightfarer for helping various install problems.

Thanks to Quiet for Kivan v 15 component numbers.

Thanks to Imp for Stivan's modder flag info.

These are possible bugs and at least oddities that i have encounter (some minor ones i probably have forgotten to add). Some of these have been probably reported earlier by someone else at somewhere? I cannot say that these are confirmed bugs because i don't have any knowledge of modding. Some of these are probably random hick-ups in my local install or come from my unusual play style "Super NPC Switching".

Weidu Log:

Spoiler

Mods i use:

Spoiler

Non-BWP mods i use:

Spoiler

Mods i don't use:

Spoiler

NOTE! Imprisonment spell: If party member gets imprisoned it erases tooltip scroll (no name or hitpoints) have to repair with NI. If CHARNAME is imprisoned then CTD (i have this bug for many years). Thats why i always use Geirthan Plate or some other protection when there's a chance to get imprisoned. No fix yet if ever.

Pre-install fixes and tweaks:
Spoiler

Fixes after install:

 

WORLDMAP.WMP:

Druidic Circle Coordinate: Changed (1322,2324) to (1422,2324)

 

CUT41F.BCS:

IF
    True()
THEN
    RESPONSE #100
        CutSceneId(Player1)
        FadeToColor([20.0],0)
        Wait(1)
        ActionOverride("ppdesh",DestroySelf())
        TriggerActivation("StoneTrap",FALSE)
        LeaveAreaLUAPanic("AR1515","",[414.574],6)
        LeaveAreaLUA("AR1515","",[414.574],6)
        ActionOverride(Player2,LeaveAreaLUA("AR1515","",[609.447],6))
        ActionOverride(Player3,LeaveAreaLUA("AR1515","",[469.612],6))
        ActionOverride(Player4,LeaveAreaLUA("AR1515","",[661.500],6))
        ActionOverride(Player5,LeaveAreaLUA("AR1515","",[367.650],6))
        ActionOverride(Player6,LeaveAreaLUA("AR1515","",[520.513],6))
        MultiPlayerSync()
        SetGlobal("EnteredArea1500","GLOBAL",1)
        AddXPObject(Player1,28875)
        AddXPObject(Player2,28875)
        AddXPObject(Player3,28875)
        AddXPObject(Player4,28875)
        AddXPObject(Player5,28875)
        AddXPObject(Player6,28875)
        StartMovie("FLYTHR01")
        Unlock("Door02")
        CreateCreature("ppdili",[796.348],0)
        CreateCreature("pptiax",[950.453],0)
        CreateCreature("ppimoen",[1098.537],0)
        CreateCreature("ppwanev",[707.813],0)
        CreateCreature("ppnalj",[650.758],0)
        CreateCreature("ppaphril",[483.379],0)
        CreateCreature("ppdradee",[742.1323],0)
        CreateCreature("ppworker",[323.523],0)
        CreateCreature("RanMarc",[674.623],2)
        CreateCreature("d0lorick",[771.597],12)
        Wait(1)
        FadeFromColor([20.0],0)
        SetGlobal("AsylumPlot","GLOBAL",12)
        EndCutSceneMode()
END

Don't know how fix these pre-install.

 

Later tonight planning to do another BWP 15.1 install and try to install Sandrah NPC.

 

Change in install order for that install:

 

Packmule after Sandrah NPC.

 

And then continue tomorrow 2nd best thing in the world aka playing BWP. :ROFL:


CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#595 Bill Bisco

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Posted 14 June 2015 - 03:48 AM

Couldn't we make a mod to edit / replace the tp2 file for mod installs? This could be a bwp fixpack item or your own personal mod. If we did that, we could really help the community and benefit from all your work.

Edited by Bill Bisco, 14 June 2015 - 05:58 AM.


#596 micbaldur

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Posted 14 June 2015 - 07:19 AM

Couldn't we make a mod to edit / replace the tp2 file for mod installs? This could be a bwp fixpack item or your own personal mod. If we did that, we could really help the community and benefit from all your work.

Huh .... :ermm: ok .... :unsure:  maybe .... :wacko:  or ... :blink: don't know.

 

Everything was simple when Lollorian maintained BWP Fixpack but year ago he stopped and vanished from face of the world or something like that.

 

MicMod is simple and "stupid" tp code that fails/ruins other BWP installs if mod selection differs from mine.

 

Most of BWP patches are personal tweaks and there aren't that many fixes. Luck or not but my BWP install is relatively bug free compared to other BWPs i have seen here. Don't know why though, maybe more is better than less.

 

I could release some of those BWP fix patches after i'm certain that they work. I can ruin my BWP as much as i can/want but i don't want ruin other BWPs.

 

Oh i probably have that DofD mod ARDEM.ARE CTD i have seen mention around here. I restored original are-file from mod folder. I know for sure that are-file works.

 

Good news is that i'm back in business. :woot: I'm at Lion's Way and going to Coast Way later tonight. Life is good again, i really have missed this. :ROFL:

 

Update:

That Sandrah install failed. I'm not going to install BWP anymore, unless The Fields of the Dead mod is added to BWP in near future.


Edited by micbaldur, 14 June 2015 - 07:28 AM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#597 Roxanne

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Posted 14 June 2015 - 10:25 AM

Couldn't we make a mod to edit / replace the tp2 file for mod installs? This could be a bwp fixpack item or your own personal mod. If we did that, we could really help the community and benefit from all your work.

Huh .... :ermm: ok .... :unsure:  maybe .... :wacko:  or ... :blink: don't know.

 

Everything was simple when Lollorian maintained BWP Fixpack but year ago he stopped and vanished from face of the world or something like that.

 

MicMod is simple and "stupid" tp code that fails/ruins other BWP installs if mod selection differs from mine.

 

Most of BWP patches are personal tweaks and there aren't that many fixes. Luck or not but my BWP install is relatively bug free compared to other BWPs i have seen here. Don't know why though, maybe more is better than less.

 

I could release some of those BWP fix patches after i'm certain that they work. I can ruin my BWP as much as i can/want but i don't want ruin other BWPs.

 

Oh i probably have that DofD mod ARDEM.ARE CTD i have seen mention around here. I restored original are-file from mod folder. I know for sure that are-file works.

 

Good news is that i'm back in business. :woot: I'm at Lion's Way and going to Coast Way later tonight. Life is good again, i really have missed this. :ROFL:

 

 

Update:

That Sandrah install failed. I'm not going to install BWP anymore, unless The Fields of the Dead mod is added to BWP in near future.

Sandrah mod is still under test and development and I have no idea how it comes to appear in BWP already.

 

Anyhow, in order to improve the mod I would be very interested in the debug file from your attempt if you still have it. Which method did you use to install her, did you just run the setup on top of the installation you posted in #600 of this topic?

Happy gaming, you have lots to explore with that mega installation even without Sandrah.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#598 micbaldur

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Posted 14 June 2015 - 10:59 AM

Hello Roxanne.

 

I tried to use edited individual bat-file. Almost same i installed this BWP.

 

I only added Sandrah install lines and moved packmule mod after Sandrah.

 

Install folder was clean bg2 folder with BWP and mods folders (exact copy of this BWP pre-install folder) so it attemp was not just over existing install. I had problems already in setting phase fo BWP. Then BWP install started and after several hours install just stop after Aurora. Next was Aurora patch and Aurora ToB after those Sandrah.

 

I don't have any debug file from Sandrah.

 

I still have that install folder. Install don't have no errors and warnings so i'm going to do some editing and continue install just for info and fun later. I report then back to you.


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Thanks to Leonardo Watson for making this possible


#599 micbaldur

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Posted 16 June 2015 - 01:55 PM

Hello Roxanne.

 

I had some problems with Sandrah.

 

Sandrah NPC:

NOT INSTALLED DUE TO ERRORS Sandrah Worldmap Entries

SUCCESSFULLY INSTALLED      SandrahNPC for BGT Core

SUCCESSFULLY INSTALLED      Mods Compatibility

SUCCESSFULLY INSTALLED      Sandrah Kit

SUCCESSFULLY INSTALLED      SandrahNPC Creatures and Items

SUCCESSFULLY INSTALLED      Sandrah Shops

SUCCESSFULLY INSTALLED      Sandrah Movies and Sounds

INSTALLED WITH WARNINGS     SandrahNPC for BGT Compiles

SUCCESSFULLY INSTALLED      Pelligram, Sandrah's Animal Companion

SUCCESSFULLY INSTALLED      Worldmap Update for SandrahNPC for BGT

SUCCESSFULLY INSTALLED      SandrahNPC Extensions

INSTALLED WITH WARNINGS     Mod Interactions

SUCCESSFULLY INSTALLED      Shauhana for Shadow of Amn BGT

SUCCESSFULLY INSTALLED      Sandrah ToB (BGT)

SUCCESSFULLY INSTALLED      Sandrah Return To Faerun Transition

Sandrah RtF:

SUCCESSFULLY INSTALLED      SandrahRTF Check for required Installation

SUCCESSFULLY INSTALLED      RTF Movies and Sounds

SUCCESSFULLY INSTALLED      Sandrah Return To Faerun Areas

SUCCESSFULLY INSTALLED      Sandrah Return To Faerun Area Modifications

SUCCESSFULLY INSTALLED      Sandrah Return To Faerun Creatures

SUCCESSFULLY INSTALLED      Sandrah Return To Faerun Items and Stores

NOT INSTALLED DUE TO ERRORS Sandrah Return To Faerun Compiles

NOT INSTALLED DUE TO ERRORS Sandrah RtF Cross Mod Contents

I don't are these debug files any help but here they are.

 

https://www.dropbox....-debug.zip?dl=0


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#600 Bill Bisco

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Posted 16 June 2015 - 03:31 PM

Couldn't we make a mod to edit / replace the tp2 file for mod installs? This could be a bwp fixpack item or your own personal mod. If we did that, we could really help the community and benefit from all your work.

Huh .... :ermm: ok .... :unsure:  maybe .... :wacko:  or ... :blink: don't know.
 
Everything was simple when Lollorian maintained BWP Fixpack but year ago he stopped and vanished from face of the world or something like that.
 
MicMod is simple and "stupid" tp code that fails/ruins other BWP installs if mod selection differs from mine.
 
Most of BWP patches are personal tweaks and there aren't that many fixes. Luck or not but my BWP install is relatively bug free compared to other BWPs i have seen here. Don't know why though, maybe more is better than less.
 
I could release some of those BWP fix patches after i'm certain that they work. I can ruin my BWP as much as i can/want but i don't want ruin other BWPs.


Good point about not wanting to mess up other BWP/BWS saves, but you're probably one of the few qualified people to judge best and besides, what mod is released bug free? Better to release sooner than later imho.

Similarly your "mictweaks" are something I'm sure others would enjoy too (at least I would). Having a fix for multi romance Saerileth among your other tweaks would be great.