Date posted: March 22, 2011
Looking for: Script Expert
Details: I am trying to complete a mod that works around the engine limitation of Baldur's Gate ending when the protagonist dies, as opposed to the whole party being defeated.
Due to my practically non-existant modding skills, I am in need of someone who can help me with script. What I mostly need is to work out a solution that allows for the removal of several applied permanent effects on the main protagonist. Alternatively, a looping system that proves reliable in keeping such effects active at each moment of the game untill a specific condition - end of combat - is met (my so far tested solutions proved ineffective).
Edited by Salk, 23 March 2011 - 12:35 AM.