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Vecna is Back!


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#21 jube

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Posted 29 July 2011 - 04:12 AM

Hi all as promised VecnaV22 is uploading now. I am designating this release as "Vecna Beta 1" from now on releases will be MUCH fewer as my time for modding is now very limited, i will still be responding to bug threads but further dev is on hold, its still a beta cos there are still issues, some monsters have to high ac and THAC0, to many items early on with timestop immunity, a lot of the cutscenes could be better.

Any experienced modder is welcome to iron out any bugs they find, and or add content to the planes, a post on the vecna thread to let me know would be nice :)

BP Compatibility..... I think at this stage Vecna is ready to go in the BP tactics list, although designated a beta i believe it is ready. But a warning that the difficulty level is astronomic is a good idea :)

#22 jube

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Posted 15 August 2011 - 08:44 AM

hi all V23 is now finished and posted. no bugs now so RC1.Next version will be with sound music and text screens, oh yes also with spelljammer ships, cosmic battles, the whole AD&D meets Traveller experience :)