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[HELP WANTED] Assistance in converting custom PC soundets


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#1 Serenity Frost

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Posted 25 June 2011 - 12:37 PM

So I've been looking around for some sort of tutorial on making soundets for BG2 and have been failing. Thing is, I've made soundsets for NWN2 (I know. They were for NWN when I started, but when NWN2 came out I figured I'd just make them for it, this was before I knew the controls in NWN2 were horrid) so converting them to be usable in BG2 shouldn't be too difficult. I just don't know what to name everything or what all sounds I'd need to add/remove. Nor do I know what awkwardly specific wav format is needed.

http://www.youtube.c...1/0/C6M9MsFqEVg

You can find previews to the sets in the above link. The video descriptions provide links to where you can download them in the NWN2Vault.

I also had two others that were once exclusive to a NWN2 rp module that I've not been able to join in some time.

A kobold
http://www.fileplane...Kobold-Voiceset

and a mute.
http://www.fileplane...2-Mute-Voiceset

It took me a long time to hunt those down now that Bioware doesn't have the NWN2 forums and the Isandor forums (the module they were exclusive to) is also down.

No previews for those, so if you're wanting to hear them you'll have to download them.

Edited by Serenity Frost, 25 June 2011 - 01:09 PM.


#2 Eric P.

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Posted 25 June 2011 - 02:39 PM

So I've been looking around for some sort of tutorial on making soundets for BG2 and have been failing. Thing is, I've made soundsets for NWN2 (I know. They were for NWN when I started, but when NWN2 came out I figured I'd just make them for it, this was before I knew the controls in NWN2 were horrid) so converting them to be usable in BG2 shouldn't be too difficult. I just don't know what to name everything or what all sounds I'd need to add/remove. Nor do I know what awkwardly specific wav format is needed.

http://www.youtube.c...1/0/C6M9MsFqEVg

You can find previews to the sets in the above link. The video descriptions provide links to where you can download them in the NWN2Vault.

I also had two others that were once exclusive to a NWN2 rp module that I've not been able to join in some time.

A kobold
http://www.fileplane...Kobold-Voiceset

and a mute.
http://www.fileplane...2-Mute-Voiceset

It took me a long time to hunt those down now that Bioware doesn't have the NWN2 forums and the Isandor forums (the module they were exclusive to) is also down.

No previews for those, so if you're wanting to hear them you'll have to download them.


The format is standard "Windows .wav" for soundset files. Nothing special, and thankfully not proprietary, but they probably need to be 8-bit mono (and I further assume PCM, if that's important).

Working and playing on a Mac Pro 6,1 running Mac OS X 10.13.6 High Sierra, and a Mac Pro 3,1 running Mac OS X 10.11.6 El Capitan.

~Buion na 'ell! I serve with joy! Your eyes and ears I shall be. Let us hunt together!~
- Erysseril Gwaethorien: a joinable, romanceable NPC mod for BGII - SoA/ToB, in sporadic development.

A female elf warrior of nature and a Bhaalspawn cross paths during their quests, joining forces to share adventure and companionship. Will they find more?


#3 The Cow King

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Posted 11 November 2011 - 08:43 AM

This might be a bit late, but whatever. The instructions for making custom soundsets for BG2 are in the game readme, in the SoA section.

(MAX 7 CHARACTERS in XXXXXXX, plus one character as noted
below for a total of 8 letters). All the WAV files should be
22 khz, 16 bit mono sounds.

XXXXXXXa.wav : Battle Cry
XXXXXXXb.wav : Becoming Leader
XXXXXXXc.wav : Tired
XXXXXXXd.wav : Bored
XXXXXXXe.wav : Badly Wounded
XXXXXXXf.wav : Selected 1
XXXXXXXg.wav : Selected 2
XXXXXXXh.wav : Selected 3
XXXXXXXi.wav : Action Acknowledgement 1
XXXXXXXj.wav : Action Acknowledgement 2
XXXXXXXk.wav : Action Acknowledgement 3
XXXXXXXl.wav : Being Hit
XXXXXXXm.wav : Dying
XXXXXXXn.wav : In Forest
XXXXXXXo.wav : In City
XXXXXXXp.wav : In Dungeon
XXXXXXXq.wav : Daytime
XXXXXXXr.wav : Nighttime
XXXXXXXs.wav : Action Acknowledgement 4
XXXXXXXt.wav : Action Acknowledgement 5
XXXXXXXu.wav : Action Acknowledgement 6
XXXXXXXv.wav : Action Acknowledgement 7
XXXXXXXw.wav : Reaction to Party Member Death
XXXXXXXx.wav : Rare Select 1
XXXXXXXy.wav : Rare Select 2
XXXXXXXz.wav : Critical Hit Given
XXXXXXX1.wav : Critical Miss
XXXXXXX2.wav : Target Immune
XXXXXXX3.wav : Inventory Full
XXXXXXX4.wav : Successfully Picked A Pocket
XXXXXXX5.wav : Successfully Hid In shadows
XXXXXXX6.wav : Spell Disrupted
XXXXXXX7.wav : Set A Trap
XXXXXXX8.wav : Battle Cry 2
XXXXXXX9.wav : Battle Cry 3
XXXXXXX0.wav : Selected 6
XXXXXXX_.wav : Action Acknowledgement 8

Edited by The Cow King, 11 November 2011 - 12:32 PM.