New since v8.01:
- Major revisions of the code ? the data-handling code has been completely rewritten.
- Fixed a bug where some areas were not properly assigned a name and tool-tip.
- The link-patch system has been scrapped, as it was being used incorrectly and serves no purpose.
- "Revised" now only adds mod-added areas to the worldmap if the associated mod is actually installed.
- "Revised:" You can only reach the Cloakwood mines from the fourth Cloakwood area. For real, this time.
- "Revised:" The mod will now only ignore some links from "worldmap/map_mods_links.tbl" instead of blanket-excluding whole swaths of links.
- The mod can now be installed on Linux. Compatibility with Mac OS X will be added when I can get my hands on a Mac version of mosunpack.
- The mod now offers the choice between original travel times and area visibility and revised travel times and visibility when installed on Tutu.
- Added a compatibility hack for Fishing for Trouble. Thanks to Mad Mate for providing the data.
- Added compatibility with components 1030, 1035 and 1036 of BG2 Tweaks, the Cloakwood components of BG1 NPC and component 2600 of BGTTweak.
- Fixed the character encoding for the French, German, Italian and Spanish translations. All symbols should now be correctly displayed on Windows and Linux, both during the installation and in-game. Thanks to Turambar for pointing out the issue.
- Updated Russian, French and Italian translations.
- Corrected an error in the German translation.
Note for Polish users: A few worldmap labels on the map for tutu with original travel times and area visibility are in English, due to lack of translators.
Edited by Wisp, 20 September 2013 - 05:40 AM.