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Paperdoll Colors Reverting


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#1 -NineCoronas-

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Posted 15 August 2012 - 02:07 AM

This might be a dumb question, but...

...is it normal for colors on items (helm, shields, quarterstaves even) to revert to their original drab, base colors on the paperdoll when you pick up an inventory item to move it or when you cross area boundaries?

#2 -NineCoronas-

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Posted 15 August 2012 - 02:53 AM

I should mention that this is something that has persisted from your last version of 1PP into your latest release v4. I've never been sure if it's been a conflict with another mod or it was the mod, but I was so excited to use all the new graphics that I finally decided to write in here about it. <.<

Any ideas?

#3 Erephine

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Posted 15 August 2012 - 07:09 AM

do you mean using custom set colours on (mostly) magic items (i.e. set through major and minor clothing colour on your character)?

If so, you actually should not be able to change them in the first place (that you 'kind of' can is the bug); I think loading a different BAM sequence when attacking/etc will reset them as well. It's nothing to do with 1pp or any other mod, but a bug in vanilla not enforcing set_item_colour effects thoroughly enough.

If you want to use clothing colours for items you'd have to remove the relevant set_item_colour effects (as is default on non-magical items).

Edited by Erephine, 15 August 2012 - 07:11 AM.

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#4 -NineCoronas-

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Posted 15 August 2012 - 03:32 PM

Before
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After
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Before
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After
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I shouldn't be able to color those items like I am in the above pictures? (In the second Example, the shield is Nature's Ward)

How would I remove the set_item_color effects? <.<

#5 Erephine

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Posted 15 August 2012 - 11:29 PM

I shouldn't be able to color those items like I am in the above pictures?

Correct.


How would I remove the set_item_color effects? <.<

Currently, there is no simple way of doing this save manually editing each item.

In NearInfinity, open up the .itm. Click the edit tab and scroll down, and you should see a list of several effects of Type: Set item colour (7). Clicking on them you should be able to see a field called Location: XX (some number)

You want to delete the effects for the following locations while keeping the rest:

On helmets: 49, 50
On shields: 33, 34

Note that after doing so, the item will always conform to your character colours.

Edited by Erephine, 15 August 2012 - 11:31 PM.

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#6 -NineCoronas-

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Posted 15 August 2012 - 11:53 PM

What would cause it to let me color it like I am? Mod conflicts?

What are the effect numbers for your Quarterstaves :D

Thank you Erephine, I appreciate the help :)

#7 Erephine

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Posted 16 August 2012 - 03:54 PM

What would cause it to let me color it like I am? Mod conflicts?

What are the effect numbers for your Quarterstaves :D

Thank you Erephine, I appreciate the help :)



No, it's a problem with the game engine. It updates colour values across all equipped items when you change your character colours, ignoring any current set item colour effects. As soon as the animation is reinitialised it correctly applies the effect.

Quarterstaff/weapon locations are: 17, 18

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