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DSotSC v217 bug thread

DSotSC bug problem

3 replies to this topic

#1 Turambar

Turambar
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Posted 04 January 2013 - 01:33 AM

This topic is intended as an index for bugs, in order to make it easier to find and fix bugs.

Please, do not report bugs via PMs: it's easy for me to forget them, and that will not help other people with the same issue, and prevent other people from helping with a fix.

In case you encounter any bug, please:
- first, use the search function to see if that bug has already been reported, and check the FAQ in my signature.
- Read the announcement "how to report bugs".
- open a new thread on this forum, and describe the bug
- please also add a reply to this topic with a short description/title and link to the post you have just opened; that can be useful to avoid "losing" and forgetting that bug, as well as to prevent duplicates and help other people to find solutions in case they face a known issue.

Please do not report bugs about older versions; they are not supported any more. There is a thread for those bugs, where you could still find some hints; it is suggested, though, that you switch to the latest version, unless you have installed many other mods on top. Saved games from older versions are compatible with the new version; check the README in order to see how to upgrade.

Bug summary:
Please check here before posting!

Posts concerning issues which have been fixed will be split from this topic and linked to here, to make it quicker to find help.

  • [to be checked]: this has been fixed, but the script does not look fully convincing to me (why is RandomSpawn Global? is it always reset when it should? what happens for chapter>3?)
  • [minor]: Lollorian reported problems detected by his lolfixer. Waiting for him to open a specific thread.
  • [wishlist]: this mod is really overpowered. Suggestions on how to reduce that issue are welcome.
  • [needs other mods being updated first]: use ADD_SPELL for all spells added by DS; requires NTotSC & BP update

Edited by Turambar, 04 January 2013 - 01:59 AM.

Turambar

Currently supporting: DSotSC for BGT, NTotSC - forum

Turambar's fixes and tweaks for BG2, BGT, DSotSC, NTotSC, SoBH and more!


Before posting questions (even regarding posts written by myself), please look at Jarno Mikkola's FAQs for the Megamods!
(how to correctly report CTDs)


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#2 -Pontos-

-Pontos-
  • Guest

Posted 08 April 2013 - 12:22 PM

Hello. I downloaded this mod and noticed that several .BMP files a corrupted include area files. Could this affect on mod working or its just unused files?

(folders wed and bam)



#3 Turambar

Turambar
  • Modder
  • 935 posts

Posted 16 May 2013 - 11:32 AM

I have compressed them; they are decompressed only when the mod installs them.


Turambar

Currently supporting: DSotSC for BGT, NTotSC - forum

Turambar's fixes and tweaks for BG2, BGT, DSotSC, NTotSC, SoBH and more!


Before posting questions (even regarding posts written by myself), please look at Jarno Mikkola's FAQs for the Megamods!
(how to correctly report CTDs)


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#4 10th

10th
  • Member
  • 617 posts

Posted 28 May 2013 - 08:46 AM

ar8700.baf aka the drow item check script:
Line 936 displays @20 of setup.tra at the moment (spell description of armor of darkness) if compiled, it should be @2165.

10th
Avast! You cannot defeat our titan-mounted submarine staffed by cannibal vikings! - Nodwick

"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board



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