The closest I can get to having it all is to choose mod components based on content, and build my installations manually. What I'm shooting for is to bring as much PnP content into the game as possible, bring audio and visual enhancements to the game, and add to the interest, challenge, and fun of playing. I also favor FR lore correctness wherever possible. You know, make the game more like a "real" D&D campaign ![]()
To this end, and after far too much time wasted trying to follow BWP to the letter with my preferred mod selections, I've consulted with (and cried on the shoulder of, from a distance) Zyraen, and stumbled through countless re-installations/combinations/permutations to arrive at what I've got today: A successfully installed BG2 multimod installation. That doesn't mean the game will play flawlessly, but I've been increasingly more careful about selecting mod components, and I've included only those mods I feel are the most stable for this particular project.
The install order I've arrived upon is based on these categories, named like those in the BWP guide, in order:
Corrections
Improvements
Quests
Tactical Encounters
Stores & Items
NPC-related
NPCs
Tweaks
Graphics, Sounds, and Portraits
Fixers
Utilities
Only a few mods got installed out of order, following compatibility advice. I've discovered that it's a huge time-saver to archive the whole thing after this-or-that category, and to keep the archives handy in case anything goes horribly wrong (I had to start over three times during the past week alone, and this is the fifth year I've been trying to get all this to work).
So, now I give you my weidu.log contents, in case anyone is interested, and if it will help to guide anyone else who's doing this sort of thing:
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01
~SETUP-BG2FIXPACK.TP2~ #0 #10000 // SUPER SECRET COMPONENT: v9.01
~1PP.TP2~ #0 #101 // 1ppv4: Core paperdolls
~1PP.TP2~ #0 #102 // 1ppv4: Extended palette entries -> Compatibility install only
~1PP.TP2~ #0 #104 // 1ppv4: GUI additions for BGII
~1PP.TP2~ #0 #105 // 1ppv4: Avatar fixes
~1PP.TP2~ #0 #106 // 1ppv4: Female Dwarves -> Separate Avatars for Female Dwarves - Baldur's Gate II
~1PP.TP2~ #0 #111 // 1ppv4: Thieves Galore -> BGII - Unique Thief Avatars
~1PP.TP2~ #0 #200 // 1ppv4: Core content patches
~1PP.TP2~ #0 #201 // 1ppv4: Consistent spell and scroll icons
~1PP.TP2~ #0 #202 // 1ppv4: Spell tweaks
~1PP.TP2~ #0 #205 // 1ppv4: Legacy Shields
~1PP.TP2~ #0 #206 // 1ppv4: Additional Shield Animations (core)
~1PP.TP2~ #0 #207 // 1ppv4: Wizards' Staves (core)
~1PP.TP2~ #0 #208 // 1ppv4: Additional Helmet Animations (core)
~1PP.TP2~ #0 #209 // 1ppv4: Attachable wings (core)
~1PP.TP2~ #0 #210 // 1ppv4: Increased paperdoll object variety (core)
~1PP.TP2~ #0 #400 // 1ppv4: Core updates and item patches
~1PP.TP2~ #0 #401 // 1ppv4: Improved projectile effects
~1PP.TP2~ #0 #301 // 1ppv4: Miscellaneous content fixes
~1SYLM-SETUP.TP2~ #0 #0 // Sylmar - Elves vs Orcs
~SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
~SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
~SETUP-TOTDG.TP2~ #0 #2 // Add Deep Gardens to the Worldmap - suggested component. If this component can't be installed due to incompatibilities, skip it.
~SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade
~SETUP-INNERSHADE.TP2~ #0 #1 // New animations. May not be compatibile with other mods that alter animations with the older method. (Overrides wigh1 and wigh2 slots)
~SETUP-INNERSHADE.TP2~ #0 #2 // Talks for original Bioware NPCs
~SETUP-INNERSHADE.TP2~ #0 #3 // Add Innershade to Worldmap (You *must* pick one of these components, otherwise the mod won't run as it should.) -> Yes
~ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget
~WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen
~SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song
~SETUP-EILISTRAEE.TP2~ #0 #1 // Worldmap addition -> Add Eilistraee's Clearing to the Worldmap
~GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v2.20
~SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v10
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v2.3 (Feb 14, 2010)
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v2.3 (Feb 14, 2010)
~SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v5
~SETUP-SPGAUNT.TP2~ #0 #0 // Spellhold Gauntlet
~SETUP-SPGAUNT.TP2~ #0 #2 // Shortened Spellhold Cutscenes and Dream
~SETUP-SPGAUNT.TP2~ #0 #3 // Interjections for Spellhold Gauntlet (dialogue by Liam)
~TB#QUEST.TP2~ #0 #2 // A large battle: 2.04 BWP Fix
~TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel: 2.04 BWP Fix
~SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v3.3.1 BWP Fix
~SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v3.3.1 BWP Fix
~SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v3.3.1 BWP Fix
~SETUP-ALMAQUEST2.TP2~ #1 #0 // Almaquest2
~BROWNDRAGON-SETUP.TP2~ #0 #0 // BrownDragon Weidu v1.3
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6c: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c
~SETUP-REZMOD.TP2~ #0 #0 // Masamune Sword Mini-Mini-Quest - SoA by ShadowDaemon (WeiDU): 2.4
~SETUP-REZMOD.TP2~ #0 #1 // Masamune Sword Mini-Mini-Quest - ToB by ShadowDaemon (WeiDU): 2.4
~SETUP-REZMOD.TP2~ #0 #2 // Improved Anarg by knightlight (WeiDU): 2.4
~SETUP-REZMOD.TP2~ #0 #3 // Extended Visual Ioun Stones by WoRm: 2.4
~SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.4
~SETUP-TOA.TP2~ #1 #20 // AREA Balancing: v2.4
~SETUP-TOA.TP2~ #1 #30 // Dialog & Script Balancing: v2.4
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn: v2.2.4
~SETUP-DSOA.TP2~ #0 #2 // Improved Copper Coronet: v2.2.4
~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon: v2.2.4
~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon: v2.2.4
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord: v2.2.4
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal)
~SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?
~SETUP-ACEALTMUSIC.TP2~ #0 #0 // BGII Alternate Soundtrack
~1PP_HQ_MUSIC_II.TP2~ #0 #0 // 1pp: High quality music for SoA/ToB
~AM.TP2~ #0 #0 // Alex Macintosh PC Conversion by MTS: v4
~SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5
~SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5
~SETUP-AURORA.TP2~ #0 #50 // Shorten BG2 intros -> Shorten Dungeon cutscene: v5
~SETUP-AURORA.TP2~ #0 #420 // Realistic random treasures -> Both 1 and 2 (no treasures lost): v5
~SETUP-AURORA.TP2~ #0 #500 // PnP Helmed and Battle Horrors: v5
~SETUP-AURORA.TP2~ #0 #9000 // Fix area creature references: v5
~SETUP-DRAGONSUMMON.TP2~ #0 #0 // Dragon Summoning Spell: v1
~SETUP-SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v2
~SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v3
~SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v3
~SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v3
~SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v3
~SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v3
~SETUP-ROTBARMORSET.TP2~ #0 #0 // Realm of the Bhaalspawn Armor Set
~SETUP-RUPERT.TP2~ #0 #0 // Rupert the Dye Merchant (for BG2 or TuTu/BGT): v2.1
~TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA
~TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB
~TELEPORT.TP2~ #1 #2 // Modification of NPCs and strongholds quests.
~SETUP-ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised consistency plus version: v38
~SETUP-ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised consistency plus version: v38
~SETUP-ARCANEARCHER.TP2~ #0 #0 // Arcane Archer
~SETUP-CONDUCTOR.TP2~ #0 #0 // Conductor Kit (Bard)
~SETUP-CONDUCTOR.TP2~ #0 #1 // Haer'Dalis the Conductor
~SETUP-CRUSADE.TP2~ #0 #0 // Champion of Torm
~SETUP-CRUSADE.TP2~ #0 #3 // Crusader Items
~SETUP-ELVEN_PACK.TP2~ #0 #0 // The Elven Racial Package
~SETUP-KITPACK6.TP2~ #0 #2 // Sniper kit
~MORITURI.TP2~ #0 #0 // Morituri Kit version 3
~NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions: v3
~NPCKIT.TP2~ #0 #31 // Replace Berserker Kit with Battlerager for Dwarves: v3
~NPCKIT.TP2~ #0 #2100 // Change Korgan's Kit to Battlerager: v3
~NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit: v3
~NPCKIT.TP2~ #0 #2300 // Change Minsc's Title to Rashemaar Ranger: v3
~NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit: v3
~SETUP-OVERSIGHT.TP2~ #0 #7 // Holy Liberator: 13
~SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v5
~SETUP-SWORD_AND_FIST.TP2~ #0 #34 // Install Duskblade fighter kit (by ronin69hof, ronin69hof@gmail.com: v7
~SETUP-PPK.TP2~ #1 #0 // Prestige Kit Pack Basic
~SETUP-PPK.TP2~ #1 #1 // Dreadnought
~SETUP-PPK.TP2~ #1 #6 // Champion
~SETUP-PPK.TP2~ #1 #9 // Tempest
~SETUP-PPK.TP2~ #1 #11 // Shadowdancer
~SETUP-WARSLINGSNIPERKIT.TP2~ #0 #0 // Warsling Sniper Kit
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #26 // Fighter-Class Archer Kit
~SETUP-Z#ADKIT.TP2~ #0 #0 // Script for Adding Kits
~SETUP-WEREWARRIOR.TP2~ #0 #0 // "Werewarrior" fighter kit: v0.31
~SETUP-WEREWARRIOR.TP2~ #0 #1 // Claw proficiency type -> Claws are considered fist weapons (default): v0.31
~SETUP-Z#MISC.TP2~ #0 #20 // Hidden Uber Kit - Reaver
~SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything): v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #605 // Change Jaheira to Neutral Good: v7 ToD Compatibility Fix
~SETUP-DIVINE_REMIX.TP2~ #0 #610 // Install Nightcloak of Shar Kit for Viconia: v7 ToD Compatibility Fix
~SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: V4.1
~SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: V4.1
~SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: V4.1
~SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): V4.1
~SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: V4.1
~SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: V4.1
~SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2
~SETUP-SHEENA.TP2~ #0 #0 // Install A Half Dragon Tale: v1.7 BWP Fix
~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA
~SETUP-AMBER.TP2~ #0 #1 // Multiplayer-friendly flirting for Amber
~SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph V7.2 for BG2:ToB
~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista: v13
~SETUP-KIVAN.TP2~ #0 #7 // Install ToB Portion of the Mod: v13
~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod (BG2:SoA & TOB NPC) created by nethrin and Sillara: v15
~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
~SETUP-YASRAENA.TP2~ #0 #0 // Yasraena (BG2:SoA & TOB NPC) created by nethrin & Sillara of the Tamari: v12
~SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character
~SETUP-ALMAPLACES.TP2~ #1 #0 // Realistic Aran Linvail's cloakroom: v7
~SETUP-ALMAPLACES.TP2~ #1 #1 // Restored Trademeet tent: v7
~SETUP-ALMAPLACES.TP2~ #1 #2 // Restored Kiser's guest bedroom: v7
~SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2 BWP Fix
~SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.60
~SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.60
~SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.60
~SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.60
~SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.60
~SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.60
~SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v3.60
~SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v3.60
~SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v3.60
~SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v3.60
~SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v3.60
~SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v3.60
~SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v3.60
~SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v3.60
~SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v3.60
~SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v3.60
~SETUP-ATWEAKS.TP2~ #0 #153 // PnP Fiends -> Give aTweaks scripts to all fiends but do not alter statistics: v3.60
~SETUP-ATWEAKS.TP2~ #0 #155 // Further Revised Fiend Summoning: v3.60
~SETUP-ATWEAKS.TP2~ #0 #156 // Fiendish gating: v3.60
~SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v3.60
~SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v3.60
~SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v3.60
~SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v3.60
~SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v3.60
~SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v3.60
~SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v3.60
~SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v3.60
~SETUP-ATWEAKS.TP2~ #0 #324 // Use Icewind Dale's Dimension Door animation -> Fast animation speed, shorter delay between animation start and creature appearance/disappearance: v3.60
~SETUP-ATWEAKS.TP2~ #0 #303 // Give Shambling Mounds their proper soundset: v3.60
~SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v3.60
~1PP.TP2~ #0 #203 // 1ppv4: Restored flame sword animations
~1PP.TP2~ #0 #204 // 1ppv4: Colourable Quarterstaves
~SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v14
~SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v14
~SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v14
~TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak.: TB#Tweaks, V 2.61
~TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix.: TB#Tweaks, V 2.61
~TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix.: TB#Tweaks, V 2.61
~TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal.: TB#Tweaks, V 2.61
~TB#TWEAKS.TP2~ #0 #2600 // Faster Romances: -> Heavy.: TB#Tweaks, V 2.61
~SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v11
~SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v11
~SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v11
~SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all other components require this): v21
~SETUP-SCSII.TP2~ #0 #2000 // Allow Spellstrike to take down a Protection from Magic scroll: v21
~SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v21
~SETUP-SCSII.TP2~ #0 #2019 // Antimagic attacks penetrate improved invisibility -> Antimagic spells remain single-target, but affect the target creature whether or not it is invisible (default option): v21
~SETUP-SCSII.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v21
~SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v21
~SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v21
~SETUP-SCSII.TP2~ #0 #2100 // Make Minute Meteors into +2 weapons: v21
~SETUP-SCSII.TP2~ #0 #2120 // Slightly weaken insect plague spells, and let fire shields block them: v21
~SETUP-SCSII.TP2~ #0 #2150 // Make spell sequencers, spell triggers, and contingencies learnable by all mages: v21
~SETUP-SCSII.TP2~ #0 #2160 // Add an extra copy of some hard-to-find spell scrolls: v21
~SETUP-SCSII.TP2~ #0 #2170 // True Sight/True Seeing spells protect from magical blindness: v21
~SETUP-SCSII.TP2~ #0 #3530 // Faster Bears: v21
~SETUP-SCSII.TP2~ #0 #3540 // Grant large, flying, non-solid or similar creatures protection from Web and Entangle: v21
~SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v21
~SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v21
~SETUP-SCSII.TP2~ #0 #4040 // Improved shapeshifting: v21
~SETUP-SCSII.TP2~ #0 #4050 // Make party members less likely to die irreversibly: v21
~SETUP-SCSII.TP2~ #0 #4100 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): v21
~SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v21
~SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v21
~SETUP-SCSII.TP2~ #0 #6015 // More sensible choices of weapon proficiencies and kits for fighters (also fixes some errors in fighter stats): v21
~SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v21
~SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v21
~SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v21
~SETUP-SCSII.TP2~ #0 #6061 // Smarter genies -> Genies cast spells like normal wizards: v21
~SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v21
~SETUP-SCSII.TP2~ #0 #6081 // Smarter celestials -> Celestials cast spells like normal wizards: v21
~SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v21
~SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get the same immunities to vorpal attacks (etc) as their Throne of Bhaal cousins: v21
~SETUP-SCSII.TP2~ #0 #6101 // Smarter dragons -> Dragons cast spells like normal wizards: v21
~SETUP-SCSII.TP2~ #0 #6108 // Enemy mages (and Elder Orbs) use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages or Smarter Beholders): v21
~SETUP-SCSII.TP2~ #0 #6111 // Smarter beholders -> Don't give beholder rays any chance of burning through spell protections; beholder antimagic blocks all spells, including harmful ones, for a round (simulates D&D rules): v21
~SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v21
~SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v21
~SETUP-SCSII.TP2~ #0 #6137 // Add high-level abilities (HLAs) to ToB mages -> All ToB mages who can cast 9th-level spells get HLAs: v21
~SETUP-SCSII.TP2~ #0 #6139 // Add high-level abilities (HLAs) to SoA mages -> All SoA mages who can cast 9th-level spells get HLAs: v21
~SETUP-SCSII.TP2~ #0 #6152 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v21
~SETUP-SCSII.TP2~ #0 #6161 // Add high-level abilities (HLAs) to ToB priests -> All ToB priests who can cast 7th-level spells get HLAs: v21
~SETUP-SCSII.TP2~ #0 #6171 // Add high-level abilities (HLAs) to SoA priests -> All SoA priests who can cast 7th-level spells get HLAs: v21
~SETUP-SCSII.TP2~ #0 #6182 // Smarter Priests -> Priests never cast short-duration spells instantly at start of combat: v21
~SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v21
~SETUP-SCSII.TP2~ #0 #7010 // Spellcasting Demiliches: v21
~SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v21
~SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v21
~SETUP-SCSII.TP2~ #0 #7110 // Slightly Improved Drow -> Upgrade Ust Natha's defences: v21
~SETUP-SCSII.TP2~ #0 #7130 // Improved Fire Giant temple: v21
~SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v21
~SETUP-BUTCHERY.TP2~ #0 #0 // DrAzTiK revisited fight against Tazok & Dig_Dag.
~SETUP-BUTCHERY.TP2~ #0 #1 // Rebalancing some generic creatures.(ORCS and OGRE).
~SETUP-BUTCHERY.TP2~ #0 #2 // Rebalancing Tazok and Dig-Dag.(Install after SCSII, look readme)
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v19
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v19
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v19
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v19
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v19
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v19
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v19
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v19
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v19
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v19
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v19
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v19
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v19
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v19
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #12 // Inactive creatures fix: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #15 // Creature fixes: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #17 // Fix Anomen's proficiencies: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #1060 // Other compatibility fixes: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2007 // Reflection cloak tweaks: -> Original Cloak of Spell Reflection (SoA): v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2010 // Enhanced Nalia's ring: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2020 // Daystar protects from level drain: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2023 // Cespenar can improve the Daystar with the Tyr's Eye: v1.8.1
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2047 // Allow blades to use Defensive Spin under Free Action: v1.8.1
~SETUP-Z#MISC.TP2~ #0 #0 // Alternate, Accelerated Ust Natha Route
~SETUP-Z#MISC.TP2~ #0 #1 // Improved Statue of Riddles
~SETUP-Z#MISC.TP2~ #0 #16 // Uberweapon - for Testing Purposes
~SETUP-Z#MISC.TP2~ #0 #21 // Auto-Sell Script
~SETUP-Z#MISC.TP2~ #0 #22 // XP Evener Script
~SETUP-BG2CPM.TP2~ #0 #0 // BG2 Character Portrait Mod
~SETUP-W_GUI.TP2~ #1 #0 // W_GUI
~SETUP-DBG.TP2~ #0 #0 // Dungeon Be Gone V1.4
~NYTHRUNFIX.TP2~ #0 #0 // Nythrun's Broken Cre/Itm/Spl Fix
~GENERALIZED_BIFFING.TP2~ #0 #0 // Generalized Biffing: v2.2
If anyone sees any obvious or potential trouble with this install order, please let me know, so I can improve it!
Single- and multiplayer games start with hardly any wait, and areas load fairly quickly. I can create characters in multiplayer mode without CTDs, which is a nice change of pace
Got a test game started, with a full party that so far includes one mod NPC (Kivan), one custom character besides the protagonist, and then Minsc, Jaheira, and Yoshimo. I'll be swapping characters in and out as I go. The only unwanted behavior I've seen so far is that, if I create a Bard and choose the Conductor kit, the alignments are all unable to select! (Grayed out) I can use NI as a work-around to add that kit to a character, but I'd rather see things work as they should in-game, and this issue is a mystery to me.
Anyway, there it is. I'll try to remember to report any unusual behavior in this thread, and I welcome any and all feedback. Maybe I'll put up some screenshots as well, but probably won't write an entertaining play journal *L*






