I have found nothing in the readme and the doc files that could help me.
I want to port 4 Jellyfishes from Arcanum : http://i11.servimg.c...53/d2_mer10.jpg.
For the moment, I use this code :
APPEND ~animate.ids~ ~0x54A0 JELLYFISH_BLUE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]0~
APPEND ~anisnd.ids~ ~0x54A0 £BM CGAMEANIMATIONTYPE_JELLYFISH_BLUE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]0~
APPEND ~animate.ids~ ~0x54A1 JELLYFISH_GREEN_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]1~
APPEND ~anisnd.ids~ ~0x54A1 £BN CGAMEANIMATIONTYPE_JELLYFISH_GREEN_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]1~
APPEND ~animate.ids~ ~0x54A2 JELLYFISH_PURPLE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]2~
APPEND ~anisnd.ids~ ~0x54A2 £BO CGAMEANIMATIONTYPE_JELLYFISH_PURPLE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]2~
APPEND ~animate.ids~ ~0x54A3 JELLYFISH_YELLOW_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]3~
APPEND ~anisnd.ids~ ~0x54A3 £BP CGAMEANIMATIONTYPE_JELLYFISH_YELLOW_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]3~
But I was wondering if I.A. would allow me to port those animations the same way I.E. handles with spiders, dragons, dogs... : porting one single animation and assigning it the 4 palettes (blue, green, purple and yellow).
Does anyone have any clue or is it impossible ?
Edited by Gwendolyne, 20 April 2013 - 01:04 PM.