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How to port the same animation with different palettes


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#1 Gwendolyne

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Posted 20 April 2013 - 12:59 PM

I have found nothing in the readme and the doc files that could help me.

 

I want to port 4 Jellyfishes from Arcanum : http://i11.servimg.c...53/d2_mer10.jpg.

 

For the moment, I use this code :


APPEND ~animate.ids~ ~0x54A0 JELLYFISH_BLUE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]0~
APPEND ~anisnd.ids~ ~0x54A0 £BM      CGAMEANIMATIONTYPE_JELLYFISH_BLUE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]0~
 

APPEND ~animate.ids~ ~0x54A1 JELLYFISH_GREEN_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]1~
APPEND ~anisnd.ids~ ~0x54A1 £BN      CGAMEANIMATIONTYPE_JELLYFISH_GREEN_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]1~
 

APPEND ~animate.ids~ ~0x54A2 JELLYFISH_PURPLE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]2~
APPEND ~anisnd.ids~ ~0x54A2 £BO      CGAMEANIMATIONTYPE_JELLYFISH_PURPLE_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]2~
 

APPEND ~animate.ids~ ~0x54A3 JELLYFISH_YELLOW_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]3~
APPEND ~anisnd.ids~ ~0x54A3 £BP      CGAMEANIMATIONTYPE_JELLYFISH_YELLOW_LARGE_ARCANUM~ UNLESS ~^0x54[Aa]3~
 

 

But I was wondering if I.A. would allow me to port those animations the same way I.E. handles with spiders, dragons, dogs... : porting one single animation and assigning it the 4 palettes (blue, green, purple and yellow).

 

 

Does anyone have any clue or is it impossible ?


Edited by Gwendolyne, 20 April 2013 - 01:04 PM.

CARPE DIEM ....
 

In progress : Menace sur le Royaume de Diamant Éternel there.


#2 Ulb

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Posted 20 April 2013 - 06:34 PM

Have you tried to just port one animation to an animation slot type that does allow palettes in the original game, and just name the other palettes in the same style, in which original multi palettes are named?



#3 Gwendolyne

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Posted 20 April 2013 - 08:52 PM

Yes, that's the way I first tried to check my palette files : the spiders, the dogs and the wolves animation slots. ;)

 

They all belong to the BG1 Simple Monster format and it worked like a charm.

 

The point is that I want to add my new animations with I.A. and I did not find any clue how to tell I.E. that it must use the same bam. files and apply them a different palette. :(


CARPE DIEM ....
 

In progress : Menace sur le Royaume de Diamant Éternel there.


#4 Ulb

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Posted 21 April 2013 - 12:35 AM

Yeah, I'm afraid I have no clue how you could solve that problem.

Sometimes my brain just takes a day off, which results in postings like my previous one. :)