APPEND ~kit.ids~ ~0x4000 TRUECLASS~ UNLESS ~\bTRUECLASS\b~ APPEND ~kit.ids~ ~0x0000 BARBARIAN~ UNLESS ~\bBARBARIAN\b~ APPEND ~kit.ids~ ~0x0000 WILDMAGE~ UNLESS ~\bWILDMAGE\b~
The community based fix today is the one which the Refinements for example uses, it is this:
APPEND ~kit.ids~ ~0x4000 TRUECLASS~ UNLESS ~\bTRUECLASS\b~ APPEND ~kit.ids~ ~0x40000000 BARBARIAN~ UNLESS ~\bBARBARIAN\b~ APPEND ~kit.ids~ ~0x80000000 WILDMAGE~ UNLESS ~\bWILDMAGE\b~There is/was a problem with this in Aurora and Level1NPCs (with Refinements)... and the BWP tools fixes this and them, so there's no immident need, but the mods themselves should fix their own problems eventually, so.
So could you fix this at your leasure ? Yeah, I am unsure exactly, but I would remember that the above requires the ToBEx to work exactly correctly with the kit flags, but it won't break a thing even if it's not installed as the flags will be read the same way(without the second digit) if the ToBEx is not installed, which is the current behaviour in both codes.
Edited by The Imp, 19 September 2013 - 10:47 AM.