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Query re big world project


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#1 Strontium Dog

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Posted 20 September 2013 - 03:57 PM

Where do I go to download the big world project? Thanks!

 

Also, another question:- if I installed all major compatible megamods and most of the compatible smaller adventure mods as well, how much xp would my party gain in all, roughly? It is just that I plan on having all my 6 party members be fighter/wild mage/ thieves or fighter/wild mage/clerics, using the savegame editor to achieve this and other changes, so I want to know how many levels these 6 triple-classed characters  could get by the end of the game if they did every possible extra adventure mod as well as the usual game.



#2 Nocat

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Posted 20 September 2013 - 04:44 PM

You have 2 options.

 

The big world setup, which can be found here: http://www.shsforums...te-the-program/

 

Or you can use the .bat. A guide can be found here: http://www.shsforums...newbies-and-up/

 

In my games I have found there is more than enough XP to go around. I can use most of the NPCs and switch them out as I see fit and still be high enough level to complete quests.



#3 coineineagh

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Posted 22 September 2013 - 04:02 AM

I just got a Tome of the Grand Wizard, from DSotSC. It doubles XP for a single class mage. If your multiclass units have Use Any Item, they will be able to double XP. I plan to use it on my PC F/T/M in the distant future once UAI is acquired. With Level 1 NPCs, any NPC added to party automatically has its XP altered to match the PC.

 

I used Level 1 NPCs to alter Minsc, Jaheira, Imoen, Viconia and Edwin into multiclasses (only my PC is triple-class, though). Their levels will shoot up as soon as i re-recruit them.

 

This ridiculously cheesy trick aside, i believe it's quite easy to reach max level with all the modded content added, even with multiclass units. There's probably tons of maps there with high-XP respawns where you can grind, too. So don't worry about XP.



#4 Strontium Dog

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Posted 25 September 2013 - 02:15 AM

I am absolutely appalled!  Several years ago, I planned on installing all the various megamods via the big world project but failed due to having to go abroad etc. Now I cannot seem to find  the previous set-up whereby I could just download a huge set of files in one and just pick and choose from a menu which mods I wanted installed with easy explanations as to which mods were easily compatible  with almost all mods and which mods were not compatible with which others etc. Now it seems that I have to arbitrarily choose specific mods and carefully exclude the non-english mods and still get tons of bugs. Damn!



#5 The Imp

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Posted 25 September 2013 - 03:00 AM

I am absolutely appalled!  Several years ago, I planned on installing all the various megamods via the big world project but failed due to having to go abroad etc. Now I cannot seem to find  the previous set-up whereby I could just download a huge set of files in one and just pick and choose from a menu which mods I wanted installed with easy explanations as to which mods were easily compatible  with almost all mods and which mods were not compatible with which others etc. Now it seems that I have to arbitrarily choose specific mods and carefully exclude the non-english mods and still get tons of bugs. Damn!

Heh, you did not see the BWS update, did you. Yes, that's the Setup process/program you describe.

 

PS: Shouldn't you be able to best answer the question you gave as you tried to play the game as was with the XP and all...


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.