It says that uses fixes that BG2fixpack never used, but is it still safe to use? Also did that patch actually work as intended? (Btw why is improved copper coronet always not checked? Is it bugged?)
Also I was eyeing on that Infinity animations core, it was apparently for BG1 animations specifically for NPCs, and PCs, but I didn't really want that because of the talks I've read about dual-wield crashing. I wanted to make sure that I didn't have to have that for the IA content for specfics mods I have. (Though BWS did not prompt for those, so I guess it's nothing of concern disabling those two components).
Edited by Falagar, 24 July 2014 - 02:02 PM.