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Spawn System Pain...


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#1 LuD

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Posted 21 January 2015 - 11:23 AM

I'm desperate. I desire with all my heart a spawning system as similar to BG1's one as possible for my bgt installation, but I cannot find it. BGSpawn and TuTu\BGTweaks spawning systems ensure well assorted but level scaled monsters. BGT spawning system guarantees not scaled but very ill assorted monsters (goblins+specters+wolfs...). For the sake of realism, I NEED consistent and not scaled monsters, as it was in BG1 and would in a real world be. I NEED to be terrorized by creatures stronger than me, and that weaker creatures be TERRORIZED BY ME. I need consistency AND fixed strenght level monsters. I need the spawning system of BG1. Give it to me. Please. I need it. Please...



#2 Salk

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Posted 29 January 2015 - 01:19 AM

I don't think that should worry so much your need of consistency.

 

In a real world, those ambushing enemies wouldn't know how powerful you are until blood is drawn. So it doesn't actually makes much sense that you never get ambushed by lower level enemies. The best would be that they start scattering and running away as soon as they understand there is no way they can survive the encounter.



#3 Miloch

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Posted 31 January 2015 - 01:12 PM

Add SCS to your install if you want to be terrified by kobold commandos (though when your characters are level 1, they're pretty scary without any mods, the cheating little buggers).


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#4 LuD

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Posted 01 February 2015 - 03:12 AM

Add SCS to your install if you want to be terrified by kobold commandos (though when your characters are level 1, they're pretty scary without any mods, the cheating little buggers).

 

So far we agree. But what about monsters scared by me? As long as you continue to use that hideous level scaling system, a player will never be in a position to bully the weaker creatures, as it is suitable at a certain level of power