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Need help pinning down a mod


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#1 Ser Elryk

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Posted 29 March 2015 - 10:25 AM

I started a new, modded game of BG2EE just to check out a few things. In the Graveyard District I encountered ghosts (Just labeled "Ghost") that basically wiped my party with Wail of the Banshee as soon as I sighted one of them. I'm under the impression that this was added by a mod. Does anyone happen to know off-hand of a mod that does this? Here's my Weidu, if it helps:

 

Attached File  WeiDU.log   32.37K   137 downloads

 

 



#2 micbaldur

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Posted 29 March 2015 - 10:39 AM

It's The Undying mod found at Baldur's Gate Mods here.

 

It's easy to avoid them though don't go at nightime to graveyard. :P


CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#3 Ser Elryk

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Posted 29 March 2015 - 10:57 AM

It's The Undying mod found at Baldur's Gate Mods here.

 

It's easy to avoid them though don't go at nightime to graveyard. :P

 

It was 8am when I encountered them though, lol.

 

Edit: But thanks for helping me find the mod! ^__^


Edited by Ser Elryk, 29 March 2015 - 11:07 AM.


#4 micbaldur

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Posted 29 March 2015 - 11:12 AM

Well code is at AR0800.BCS:

IF
  EXISTS("CMGHOST1")
  TimeGT(DAWN_START)
  Global("DoSGhost1Bed","AR0800",0)
THEN
  RESPONSE #100
    Deactivate("CMGHOST1")
    SetGlobal("DoSGhost1Bed","AR0800",1)
END

 

IF
  EXISTS("CMGHOST1")
  TimeGT(DUSK_START)
  Global("DoSGhost1Bed","AR0800",1)
THEN
  RESPONSE #100
    Activate("CMGHOST1")
    SetGlobal("DoSGhost1Bed","AR0800",0)
END

 

Well what are DAWN_START and DUSK_START don't know for sure.

 

Then again you play EE (Evil Engine) and i play old school BWP expert-install. :P


CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#5 The Imp

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Posted 29 March 2015 - 11:56 AM

Well what are DAWN_START and DUSK_START don't know for sure.
,,, EE (Evil Engine) ...
Then just open the time.ids file from you Evil Engine game and you'll notice that:
15
0 MIDNIGHT
12 NOON
6 DAWN_START
7 DAWN_END
21 DUSK_START
22 DUSK_END

So they are the time of day... the first column is the time in game hours and the second is the scripts long term for it...

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.