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hardcoded stuff in IDS


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#1 Fiann of the Silver Hand

Fiann of the Silver Hand
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Posted 24 June 2015 - 04:22 PM

Some things are obviously hardcoded, such as the class-specific GUI for the first 20 entries in CLASS.

Some things are not obvious, but still known through testing (or EE info), such as the elf thac0 bonus to swords and bows (RACE).

Some things are assumed, such as the Reputation hit for killing 155 INNOCENT (CLASS)

 

Are there other things in this and other IDSs that I should know about?

 

GENERAL:  4 UNDEAD, coded for Turning purposes

RACE:  ELF and HALFLING get thac0 bonuses (swords+bows, and slings, respectively)

CLASS:  killing 155 INNOCENT or 156 FLAMING_FIST invokes REPUTATI.2DA

 

Surely, there are more that aren't documented.


Edited by Fiann of the Silver Hand, 24 June 2015 - 04:24 PM.