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About the Existence Sound Fix


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#1 Lollorian

Lollorian

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Posted 10 July 2015 - 10:26 AM

For archival purposes - there was a huge discussion about the effects of this engine fix without actually modding the CRE files to fit the new scheme of things :P

 

TL;DR: ToBEx effectively silences sounds in PICKED_POCKET so they need to be moved into one of the EXISTANCE slots for non-joinable NPCs :cheers:


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