I'm not sure if this is the right place to ask about this, but this is my best guess... I'm not blaming your mod for my problems (and I sure as hell don't consider giving up on it, it's actually the only NPC mod so far that I enjoy), but it appears to be somehow related to them.
Sometimes in the middle of a dialogue I click "continue" - and the conversation ends abruptly. After that the game "pretends" I chose particular dialogue options. It happened to me three times so far:
- During the first talk with Odren outside Watcher's Keep: I click "continue" four times, then choose option 2 and after another two "continues", the dialogue ends instantly. If I disband Nathaniel, the bug doesn't occur (although I decided to just ignore it, so Nate wouldn't be sad ).
- During the first talk with the Chromatic Demon, just after entering the second level of Watcher's Keep. I don't have a proper save, so I can't easily replicate it, however it isn't game breaking: the demon reacts normally to having all scepters in the inventory.
- During the talk with Latimer: he appears, I click "continue" three times, the dialogue ends. In a few seconds the next part of it starts - it was slightly confusing, since I didn't even know what was Nathaniel wiping off his face. Disbanding Viconia prevents the bug from happening.
So far I haven't encountered any serious problems, but I'd prefer to avoid them rather than try to fix a broken save... Any help would be greatly appreciated. I'm playing classic (not EE) BG2 with ToB. Here's a list of mods I have installed (I'm using Polish translations if possible, so my WeiDU.log wouldn't be very helpful... I followed BiG's guide during the installation though):
Tower of Deception
A Mod for the Orderly
Weimer's Item Upgrade
Ding0's Quest Pack
Crossmod Banter Pack
BG2 Tweak Pack
Ding0's Tweak Pack
Level 1 NPCs