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#41 Lollorian

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Posted 09 January 2016 - 01:33 AM

No preferences but they're all patchers so theoretically everything plays good. If you want the maximum content, you should install RevisedBattles #15 before AzenMOD - so you'll have RevisedBattles' Battle Liches & AzenMod's Crypt Lich & Mummy entourage. (and you'll be one sadist little mofo :coolthumb:)

 

Installing RevBattles after AzenMOD will not install any of the RevBattles content.

 

Hanna will add her custom Lich Guardian with no conflicts with either of those :)


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#42 agb1

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Posted 09 January 2016 - 02:31 PM

Alternatively, we can add some code in BWS to edit EA.IDS to remove ANYONE.
This is a job for a WeiDU mod.
COPY_EXISTING ~ea.ids~ ~override~
  REPLACE_TEXTUALLY ~0[ %TAB%]+ANYONE~ ~~
  BUT_ONLY

I've added this to Setup-BWS.tp2 in an ALWAYS block.


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#43 agb1

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Posted 09 January 2016 - 09:53 PM

Updated first post removing some completed items and adding some new ones from various threads.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#44 Lollorian

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Posted 09 January 2016 - 11:04 PM

2. Patch Weimer's Solaufein mod   http://www.shsforums...ogram/?p=584919

Done 3 weeks ago :lol:


Edited by Lollorian, 09 January 2016 - 11:05 PM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#45 agb1

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Posted 10 January 2016 - 02:41 PM

Vlad announced a new release of Baldurdash-WeiDU: version 1.73

http://forums.blackw...t=0

New features sound like potential conflicts with Alternatives mod and multi-stronghold mods. Can someone take a look?

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#46 agb1

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Posted 10 January 2016 - 02:46 PM

Back to Brynnlaw has been updated to v5 with a German translation and minor bug fix.

http://forums.pocket....msg337481.html

Edited by agb1, 10 January 2016 - 02:46 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#47 Roxanne

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Posted 10 January 2016 - 03:12 PM

Vlad announced a new release of Baldurdash-WeiDU: version 1.73

http://forums.blackw...t=0

New features sound like potential conflicts with Alternatives mod and multi-stronghold mods. Can someone take a look?

There is not a direct conflict with Alternatives, rather this is another alternative to Alternatives. You can decide among all of them or the original paths during the game.

Multi-Strongholds already conflicts with NPC-Strongholds and this one with any of the two. You need to decide by installation time which variant you want to have and not install any of the other mods. Baldurdash also partly conflicts with Extended Thief Stronghold (partly - because you may have finished this mod prior taking the decision on your path to the Asylum).


Edited by Roxanne, 10 January 2016 - 11:34 PM.

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#48 The Imp

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Posted 10 January 2016 - 03:45 PM

Mayor problem with Baldurdash - unless I missed it - is that you cannot select individual components.

It does have components, the BWS Fixpack's fixes... well it adds a few more of the /* component */ codes that reduce components to be non-installable... if what I read from the patch file is correct, but the components are there in the original unaltered .tp2 file.
I should know, I am working on a few small updated to the Vlads mod. That was for v1.72... but like the topic implies, Vlad had to first release the v1.73... to even consider a thing.


Edited by The Imp, 10 January 2016 - 04:13 PM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#49 agb1

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Posted 11 January 2016 - 10:39 PM

Done:

 

Investigate known issue: "load selection from WeiDU log" menu option in tree-view has no effect

 

Confirm BWS knows these mods have English translations via BWTextpack - http://www.shsforums...ogram/?p=584755


Edited by agb1, 11 January 2016 - 10:44 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#50 Lollorian

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Posted 13 January 2016 - 09:50 AM

3. Add EE language encoding patch for Planar Sphere Mod BG2EE compatibility (and change TOB file check to GAME_IS ~bgt tob bg2ee eet~)  http://www.shsforums...or-it/?p=585112
 
4. Update Lolfixer for EE  Reported problem:  item pictures in inventory etc. change to crate.

Being graciously donated a copy of both the EE games gives me incentive to actually get the intermediate expansion when it comes out :P But still - until then, someone needs to help me do this :lol: (patches and pull requests are always dandy :D)


"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#51 agb1

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Posted 13 January 2016 - 10:11 AM

GAME_INCLUDES ~tob~ covers ~bgt tob bg2ee eet~ correct?


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#52 Lollorian

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Posted 13 January 2016 - 10:12 AM

Yes anything with ToB content :)


"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#53 agb1

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Posted 13 January 2016 - 10:12 AM

Thanks.  That's another one down.  The first post is getting shorter...  time to start adding from the "why are these mods Expert mods" thread perhaps.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#54 agb1

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Posted 21 January 2016 - 05:56 AM

First post updated.  Added a couple, removed one (done):

 

Update BGGO for BGT to use White Agnus' new version -- http://gibberlings3....=27768&p=241062


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip