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Macro which will adjust all Worldmap locations x,y coordinates


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#1 ALIEN

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Posted 02 January 2016 - 11:04 AM

Hello,

 

After yet another reinstalation of the BG1EE (previous one missed DSotSCEE due to BWS already fixed bug) I'm facing worldmap issue:

 

4vwkB0a.jpg

 

Could anyone provide a macro which will adjust all Worldmap locations x,y coordinates inside savegame? Or provide a simple way to fix this?


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#2 Wisp

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Posted 03 January 2016 - 02:01 AM

Can you upload your debug file and a copy of override/worldmap.wmp?



#3 ALIEN

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Posted 03 January 2016 - 02:05 AM

Wisp. it's not Worldmap bug - it's the effect of loading savegame which was created using almost exactly the same combination of the mods/components with one exception: I've added DSotSC. Now I just want to manually correct all location position by +/- x,y. Any chance for help?


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#4 Wisp

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Posted 03 January 2016 - 02:09 AM

If you've reloaded a save from before installing DSotSC, the areas of the mod won't be included in the worldmap in your save.

Is this with the large or small worldmap?



#5 ALIEN

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Posted 03 January 2016 - 02:12 AM

I know but i will use console to get to the areas. It's large (huge).


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#6 Wisp

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Posted 03 January 2016 - 03:19 AM

Give this a try:

  COPY "%SAVE%" "%SAVE%"
    EDIT_SAV_FILE 9 BEGIN
      PATCH_IF "%SAV_FILE%" STRING_EQUAL_CASE "worldmap.wmp" BEGIN
        GET_OFFSET_ARRAY areas WMP_AREAS
        PHP_EACH areas AS i => off BEGIN
          WRITE_LONG off + 0x3c THIS - 1700
        END
      END
    END

Just set SAVE to the path of your saved game so WeiDU can find it.



#7 ALIEN

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Posted 03 January 2016 - 03:36 AM

It worked! Thank you Wisp   :Bow:


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