Did NPCs always moved to your destination, not your actual place?
#1
Posted 17 January 2016 - 09:51 AM
So, the question is: is it my memory playing tricks and creatures were never moved straight to my char, not to his destination, or something weird happened and broke my vanilla installs?
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#2
Posted 17 January 2016 - 10:27 AM
It was always like this. Even the "improved" pathfinding in the Enhanced Editions is not any better in this regard. I remember reading a post on the Beamdog Forums some time ago where someone involved mentioned that it would be too much work to fix it.
There are all kinds of weird situations based to this particular behavior. It can even be exploited to cast melee-ranged spells from afar (even from the other end of a map), such as healing spells. To do this:
1. Pause your game.
2. Select your target character to be healed and instruct him to move to the healer.
3. Select the healer and cast your healing spell on the target.
4. Unpause the game.
5. Pause again as soon as the healer starts casting.
Now you can instruct the target character to walk to any location of the map. The healer will still be able to heal him.
Imagination is more important than knowledge. Knowledge is limited; imagination encircles the world. - Albert Einstein
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#3
Posted 17 January 2016 - 11:39 AM
Thank you Argent77, then it is my memory, how typical of her! Also, neat trick
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)