Hi All:
I am a novice at WeiDU and mod programming but have a background with other programming languages. Now, I am starting to teach myself how mods are created.
I ran a Change-Log on SPWI313.spl and am confused by one part of the result. Here is the Change-Log result:
Mods affecting SPWI313.SPL:
00000: ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 0 0 // BG2 Fixpack - Core Fixes: v10 (BWP Fixed to v11 Alpha 1)
00001: ~SPELL_REV/SETUP-SPELL_REV.TP2~ 0 20 // Mirror Image Fix: v3.1 (Hotfix 03)
00002: ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ 0 30 // IWD Arcane Spell Pack: Beta 2 BWP Fix
00003: ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ 0 1000 // Initialise mod (all other components require this): v30 BWP Fix
00004: /* acted upon in an indetectable manner */~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ 0 0 // Generalized Biffing: v2.2 BWP Fix
00005: /* acted upon in an indetectable manner */~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ 0 0 // Generalized Biffing: v2.2 BWP Fix
With 00000:, 00001:, and 00003:, I can search the corresponding .TP2 files and find code that refers to either SPWI313 or Skull Trap. So that I understand.
With 00002: the file SETUP-IWDIFICATION.TP2 has no reference to either SPWI313 or Skull Trap. Yet, the SPWI313.spl file can be found in the folder ...IWDIFICATION/Backup/30/.
Just wondering how the SPWI313.spl file is transfered to the backup folder if the SETUP-IWDIFICATION.TP2 file does not instruct
WeiDU to do that.
Tom