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Global effects


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#1 temnix

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Posted 19 September 2016 - 10:42 AM

What's with Global effects? Outside of Spell Abilities? Do they even work?



#2 kreso

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Posted 19 September 2016 - 12:27 PM

Yea, they work.



#3 temnix

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Posted 20 September 2016 - 09:02 AM

Not in the spell I made they don't. The probability is 100, the effect is damage to Everybody, and I've tried a bunch of other opcodes, nada. Well, I don't suppose we can figure out why that happens and when, but I wonder if there is something global effects are particularly useful for - more useful than an effect within a spell ability with Everybody as the target?



#4 The Imp

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Posted 20 September 2016 - 09:31 AM

If you want Kreso to actually help you, you might want to attachs files(.zip archives of the mod files) that he can open and make suggestions to... I myself have problems attaching files to here, but you might not. And any other site that can provide file uploads to archives to link will work too.


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#5 Himself

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Posted 20 September 2016 - 10:56 AM

Global is kind of a largely used term, and easy to make mistakes with, you might have to be more specific.

You could as a last resort have a spell/item that spawns an invisible (null animation) creature for a couple seconds, running scripts that help accomplish what you wish.


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#6 temnix

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Posted 20 September 2016 - 02:40 PM

Invisible creatures have nothing to do with it. What I'm trying to do is have a spell apply some area-wide effects, called Global Effects, outside of Spell Abilities. I don't have anything to attach, it's just a damage effect I put in the spell, after I'd tried a few others. Nothing happens. I wonder what those Global Effects can accomplish at all.