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[MOD] The Horde Beta


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#1 yowave

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Posted 12 December 2016 - 02:19 PM

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File Name: The Horde Beta
File Submitter: yowave
File Submitted: 13 Dec 2016
File Category: BG:EE Mods

[Introduction]

This mod will tweak the amount of ALL the enemies in the game that are not plot related.

It effects creatures spawned by a script or placed in the map.

 

[Installation]
1) Place the zip file in your root Baldur's Gate 1/2 directory (where baldur.exe is), right click and select Extract Here. Then move the zip file to another location.

2) Open your Baldur's Gate 1/2 folder, and double-click 'SETUP-THE_HORDE.exe'. If there is no 'SETUP-THE_HORDE.exe' in this directory, you have extracted it to the wrong place.

3) This mod should be installed last and before generalized biffing.

If you want to uninstall the mod, just double-click again 'SETUP-THE_HORDE.exe' and press 'U' for uninstall.

 

[Compatibility]

The mod should work with BG1,BG2,TOB,BG1:EE,BG2:EE,EET.

Steam/GOG SOD dlc:
You can install it after merging SOD with BG1:EE installation.
Can find instructions HERE.

Beamdog SOD:
No idea, if someone knows how to install this on Beamdog version please mail me the instructions.

 

[README]
You can find the readme inside THE_HORDE folder.


Click here to download this file

#2 yowave

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Posted 14 December 2016 - 09:22 AM

Updated to Version 1.1:

* Made compatible with WeiDU uninstall.



#3 yowave

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Posted 15 December 2016 - 03:34 AM

Asked this in Gibberlings3:
For the hardcore among you.
Someone will be interested if i'll give the option to duplicate ALL hostile enemies even plot ones?
maybe it'll be an overkill, think about SCS firekragg or Irenicus, OH BOY.



#4 yowave

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Posted 17 December 2016 - 08:59 AM

Updated to version 1.2:
    * made CROSS PLATFORM by the power of JAVA - tested on Windows and it works, need feedback from ppl with MAC OS and Linux
    * Credits and Acknowledgements - Special thanks to the awesome people from Gibberlings3.
    * Added Component - LESS DUPE DROPS - you can choose to restrict item drops from duplicated creatures
    * Added Component - NO DUPE XP - you can choose to remove xp for killing duplicated creatures
    * Fixed no duplicate on dialogue with null chars, some creatures that had dialogues was duplicated because their cre dialogue had null chars
    * Now also duplicating creatures with dialogues that have no actions or triggers, in this case the creature is duplicated but it's dialogue field is deleted (need feedback)
    * Restricted install to BG1,BG2,TOB,BG1:EE,BG2:EE,EET

 

I am in need of testers :)


Edited by yowave, 17 December 2016 - 09:08 AM.


#5 NewbieGrunt

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Posted 08 July 2020 - 02:26 AM

Please see: http://baldursextend...he-horde-mod/p1http://baldursextend...he-horde-mod/p1

 

and potentially (still determining if Horde mod is at issue here) http://baldursextend...lash-with-mods/

 

For a list of bugs that would need to be fixed in relation to Horde mod

 

edit: I striked through second link as after removing Horde mod I find I am still having issue with Dorn


Edited by NewbieGrunt, 08 July 2020 - 06:44 PM.