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Dual class into something other than one of the existing choices?


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#1 BCaesar

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Posted 09 May 2017 - 12:16 AM

Hello all,

         A question. Is there any way to make it so you can dual class (or an NPC can dual class) into something other than a Fighter, Cleric, Mage, Thief, Druid, or Ranger?

 

Thanks.

 

G3 thread here: http://gibberlings3....showtopic=28756

Beamdog thread here: https://forums.beamd...isting-choices/


Edited by BCaesar, 09 May 2017 - 12:19 AM.

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#2 The Imp

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Posted 09 May 2017 - 12:38 AM

No. Cause there's no defined class into which to dual onto. Which crashes the game hard.
Of course there's way to make it possibly so that an AI partner will set the characters Kit, but that's not a CLASS.

Edited by The Imp, 09 May 2017 - 12:42 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
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#3 temnix

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Posted 20 October 2017 - 08:50 AM

No way to dual-class where your former abilities become inactive until you climb to the same level in your new class, but you can simply switch your class to something else. Become a 9th level mage from a 9th level fighter. Use opcode 72 at duration 2. Then, if you want a special kit for that class, summon Imp and he'll tell you how.



#4 Miloch

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Posted 22 October 2017 - 07:58 AM

As the Imp said, a dual class (or multiclass) combo requires an actual class entry (FIGHTER_DRUID or whatever), which you would have to create. That stuff is hardcoded, though we talked about externalizing it in theory. Dunno if that ever went anywhere though.


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#5 The Imp

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Posted 22 October 2017 - 08:45 AM

As the Imp said, a dual class (or multiclass) combo requires an actual class entry (FIGHTER_DRUID or whatever), which you would have to create. That stuff is hardcoded, though we talked about externalizing it in theory. Dunno if that ever went anywhere though.

The GemRP has the ability to add classes into it, but using another engine to play the game is not really ... where most peoples that can take a "No" as an answer, lean towards to. Especially considering that you yourself have to build the class code.

The farthest expansions the official games went to, was to make hte monk, mages and sorcerer classes to have kits in the EE games, and added the "druid sorcerer" -Shaman class, while the barbarian was subbed as a fighter kit.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#6 temnix

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Posted 25 October 2017 - 01:55 AM

Hey, even if we can't dual our characters into anything we like, we could do it with NPC. Just create a CRE, dual him in the game, then edit the Original class and the current class into what you want.