Weren't there some items or some property of items along these lines? I'm not talking about the chance of a weapon getting ruined by the iron plague, that's separate. I don't see anything like this in the flags, though.
Breakable or fragile items
#1
Posted 30 August 2017 - 01:34 PM
#2
Posted 30 August 2017 - 01:55 PM
Yeah, sorry to break your bubble, but the iron plague is done with the break up effect. See the item itself features alternative item reference at offset 0x10 (of the main header)... it's the broken, replacement or "used up" item, and while the transition is made via opcode(#243) that drains one charge of the item, and as the items have only one charge, the breaking can happen during the first or the 99999999....99 hit.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#3
Posted 30 August 2017 - 04:19 PM
Dude, I said I know how iron plague happens. I don't see any flags for "fragile" or what-was-the-name of that elusive property. Was it "destructible"? Anyway, it's not there. And there was, I recall, even an effect or an action that destroyed all of these fragile/breakable items. I've never used it or looked into it, until now.
Edited by temnix, 30 August 2017 - 04:21 PM.
#4
Posted 02 September 2017 - 08:50 AM
Yes, here is what I was talking about:
DestroyAllDestructableEquipment()