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Restoring abilities changed with Instant/Permanent until death?


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#1 temnix

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Posted 18 December 2017 - 01:01 PM

There are several durations available for changing, say, Wisdom, but all except one look temporary - they are shown in red or green. These can be removed or they expire, but the Instant/Permanent until death duration, the one that shows in white - and this is what Tomes etc. use - stays. I can't seem to eradicate the change either with Remove Effects or with Dispel. And I need the change to appear permanent rather than some kind of imposed effect. Is it possible to make the score revert?



#2 Avenger_teambg

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Posted 19 December 2017 - 02:13 AM

This issue is documented on: https://gibberlings3...iming_modes.htm

 

A bit verbatim explanation

 

Effects with timing mode 1 are either:

a> modifying base stats, in this case it is a not removable instant effect that is not actually 'permanent' because it terminates after modifying the base stat.

b> staying around as a removable permanent effect. CTRL-R (and death) removes these.

 

Use these for tomes and other one time effects that modify base stats permanently and irrevocably.

Where shouldn't be used:

If you use these for kit abilities, duplicate effects may occur.

 

Effects with timing mode 9 are also permanent, CTRL-R (and death) doesn't remove them (usually). These are true permanent effects that would always stick to the target (except if the effect is inherently one shot, but then timing mode 1 wouldn't help you either).

 

Use these for class/kit abilities that should be removed by level change (level drain, kit change, etc) but otherwise shouldn't be affected by death.

Where shouldn't be used:

One time used ability modifications, if you do not want ability coloration (red or green).

 

So, tldr: ability modifications are either removable but colored or truly permanent but irrevocable 


Avenger

#3 temnix

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Posted 19 December 2017 - 05:59 AM

Edit: wrong suggestion, doesn't work.


Edited by temnix, 19 December 2017 - 08:02 AM.