Now that the LOW animations are known to be just copies of the standard race/class/gender animations, I use them to avoid creating custom animations for creatures. I hear there is a limited number of slots (there is that word again) not taken up by other mods, and what not. So I switched Doom Guards to the LOW version of the fighter avatar where I was able to give them special walking sounds, remove chunking and so on. Now I need a black-and-white version of the Slayer. I emptied the INI file for one of the spare halfling animations and pasted Slayer's stuff there, and thought it would point out to the same resources. Then I could make some adjustments. I'm getting a crash, though. Any reason for that?
INI files of spare animations
Started by
temnix
, Apr 17 2018 06:03 AM
2 replies to this topic
#1
Posted 17 April 2018 - 06:03 AM
#2
Posted 17 April 2018 - 06:34 AM
Easy, a creature is using that animation slot.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#3
Posted 17 April 2018 - 11:27 AM
What? I really have no idea what to do with you, Imp.