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Bug in Watchers' Keep

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#1 nullset

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Posted 30 June 2018 - 08:38 AM

With the new Dace, there is still that big bug in Watchers' Keep. While this mod, unlike some others, recognizes that this quest may occur in either SoA or ToB, the differentiation still needs a chapter gate to ensure the correct dialogue file is used. Otherwise, strange things happen which might or might not crash the game but will certainly screw up the dialogues. Check out the interjections in t#dacej.d and t#dac25j.d. Without the chapter gates, both will try to interject in either SoA or ToB, and that just ain't gonna happen.

#2 jastey

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  • 1837 posts

Posted 27 February 2019 - 10:54 AM

This is fixed in v3. Thank you for reporting!