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Worldmap bug with map transfers


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#1 TheNecromancer

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Posted 29 January 2019 - 06:08 PM

So a bit of detective work, curtiousy of roxanne.

 

 

"I think I found the source of the trouble.
 
The EET version includes an attempt to add the Bremen areas to the EET worldmap and in that process removes the original travel triggers. 
 
The issue is that this is done without checking the worldmap in use for the overall installation and if other mods require BP-BGT_worldmap, it does not work. The old triggers are removed but the areas are not on the worldmap.
 
This *improvement* was implemented on wrong assumptions and should be corrected."
 
I have no idea if the mod author is still active, but maybe if he can see this it will be correct for future installs/runs


#2 The Imp

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    Not good, see EVIL is better. You'll LIVE.

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Posted 29 January 2019 - 10:26 PM

I'll do this for you... so that the needed info won't get left behind.

Weidu.log's content:

Spoiler

BG1EE's weidu.log's content:

Spoiler


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3 jastey

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Posted 30 January 2019 - 01:46 AM

Thank you for passing this on. If this is a wrongly patched EET Worldmap by a mod I don't think the Worldmap forum is the right place to put this, though. Do I assume correctly that this is related to your other thread in Region of Terror (Link)?


Edited by jastey, 30 January 2019 - 01:47 AM.