Tried to open near infinity but I see it's a .jar file and as such it probably means that I have to mess things with and honestly I do not have the will to do it.
NearInfinity relies on having Java installed.
Especially because all it was needed to do was just add a spell that actually turned him into a squirrel and be done with it, not using the wild surge part of it to actually make the thing happen.
Or maybe just use a fake name for a spell that turns him into a squirrel, while linking it to the "wild surge" so players don't feel robbed of their immersion.
Sergio, I'm sorry the bug is still there. This is one of my most-favorite mods. I'm sure if it got more exposure, some bright modders would determine the cause of the problem and remedy. Some day...
When I get back to playing ('some day...'), I'll do some test runs, and help whoever is still supporting it track down the bug.
IMHO-- I love that a wild surge is the saving grace to beating the fight, particularly when you're just out of Candlekeep -- at Level 1-3, how else to defeat Rhialto the Marvelous (other than with cheese)?!
Consider JOG's premise for the mod: "(wild) magic is incredible powerful and also incredible dangerous for the caster as much as for his foes"
http://forums.pocket...p?topic=20712.0
I always imagined/RP'd that Rhialto the Marvelous is really Rhialto the Mad: he loves Wild Magic, despite its inherent dangers, so much so that he purposely does not use Chaos Shield to protect himself. He's probably so deluded that he's all-powerful, because he's reached his high level and hasn't been morphed.
(Personally, when I do play again, I'm gonna turn off the thingy that makes the fourth spell morph him. I wanna see how a fight goes waiting for that 5% surge. Yes, madness!)
Don't you agree, that's Immersion!
Edited by Azazello, 29 April 2019 - 02:55 PM.