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EET SoD map issues and other


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#1 Borov139

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Posted 19 September 2020 - 12:35 AM

Hello there!

Currently running a multimodded playthrough of EE Saga. My game is heavily modded, Scales of Balance, SCS, CDTweaks, you name it.

Even though BGT Worldmap was not specifcally addressed to EET, I recall it as a fantastic mod for original BG1+BG2 playthrough and having read it's compatible with EET, I gave it a try (right now using 10.2.5 version)

And it is compatible indeed, there aren't gamebreaking issues I ran on so far (in the middle of SoD right now), although...

  1. SoD locations are unnamed. I can still travel to them, the icons are still there, nothing wrong with locations themselves, but when I read that Worldmap is compatible with SoD, I thought locations would be named but alas there's only travel time listed underneath.
  2. City Gates location in BG2 is displayed weird, unlike other locations that follow two-row format (first row, the name of the location, second row the time it takes to reach it). City Gates however look something like:
    City
    Gates
    Unreachable: (also e and a are squeezed together to the point they look like æ
  3. Something going wrong with Chapters. As I have noticed EET turns the entire saga into a multichapter story, starting with Candlekeep Prologue, ending with Chapter 22(?) in ToB. There's nothing wrong with my journal but whenever I save the game it claims it's Chapter 22 already, even though guide claims it's Chapter 10.
  4. Same thing with days passed whenever I save. Even though my total adventure time goes for over 180 days, whenever I save it is written that I have 48 days in.

Posting it here because I'm playing simultaneously with a friend who runs exactly the same mod roster, save for BGT Worldmap and he does not have any of the issues I have listed there. Would any of these issues be possible to fix manually without reinstalling or starting a new game? With the amount of mods I have it takes eternity to reinstall and it's almost guaranteed somekind of an error would pop on the way. The safest way would be reinstalling the game but that takes another few hours and I am not sure how compatible it would be with my current save.

Also:

  • Is "revised travel times planned for EET at some point too? It is really aggravating to spend weeks travelling through Cloakwood.

Attaching screenshots.

Attached Images

  • Chapter 22.png
  • City Gates.png
  • SoD map.png

Edited by Borov139, 19 September 2020 - 12:36 AM.


#2 jastey

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Posted 19 September 2020 - 12:49 AM

Interesting find, thank you! The displaying of the SoD names should be something fixable.

I wouldn't know how the worldmap would influence the day and time of the saves, though.

 

I fear you are stuck with this worldmap for this runthrough - even reinstaling the whole game (without the Worldmap mod) would make your saves unusable because changes to the worldmap / a changed worldmap will only show for a new game.



#3 Borov139

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Posted 19 September 2020 - 01:43 AM

I have attempted to start new game in BG2:SoA and ToB for test purposes and Chapter enumeration seems to be alright here. Don't know how would BGT Worldmap be responsible for the issue indeed, makes sense to me, shall see once I reach BG2. If the issue continues, it's gonna be annoying for a purist like me, but I'll live, nothing gamebreaking it is.

As for SoD locations, I don't have any of them mentioned in any of the files installed (or haven't found them yet) so that might be the reason names are not displayed.

Unfortunately I am aware that map will remain in this current save and I know that reinstalling most likely won't help, oh well, might try once I finish this playthrough and find the time to try it again in the future.



#4 Borov139

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Posted 19 September 2020 - 02:21 AM

On second thought, I've noticed your "Endless BG1" mod just now and I am mid-way reinstalling the game with it. Guess this playthrough goes down the grave :lol2:



#5 jastey

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Posted 19 September 2020 - 08:47 AM

Have fun!

#6 Borov139

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Posted 19 September 2020 - 12:39 PM

One more thing jastey

The City Gates issue is not a BGT-related bug, friend just reported he has the same exact problem.



#7 jastey

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Posted 19 September 2020 - 02:35 PM

You mean he got the problem without the mod or it's a mod thing not restricted to one game platform?

#8 Borov139

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Posted 20 September 2020 - 01:32 AM

I meant that it does not seem to be a BGT Worldmap related issue as friend of mine has it even though he does not have it installed.



#9 jastey

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Posted 20 September 2020 - 03:49 AM

Good to know! Thanks for the info.

Edited by jastey, 20 September 2020 - 07:39 AM.


#10 The Imp

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Posted 20 September 2020 - 04:36 AM

Hmm, about the text... to me it seems to be as broad as the map icon, aka if it's tight, like the "bridge" at the lower portion of the picture, the text line ends and starts a new one, in this case it puts the 60 to a lower line as the "Hours: 60" would be too broad to fit into the icon size. In the same picture, the top most icon for the forest(or what ever)s "Unreachable" is actually in a smaller font size. You might want to set a icon minimum, somehow... I am not a pixel mage, so I don't know how you would do that in weidu, but Sam. will likely know.


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