Hello fellow gamers. In my recent megamod install I decided to use Big Picture AI after a long time since I have a soft spot for it. It works decently, especially as I omitted Spell Revisions, but when I arrived to Nashkel (chapter three starts) the game starts stuttering. Using LStest I found that certain BP script block runs multiple times each round when party is in the exterior area of Nashkel. I'd be grateful if someone could take a look and see if there is something obviously wrong in that scriptblock. The script is BPWTRSGT.bcs and the script block is number 13.
IF OR(2) !Allegiance(Myself,EVILCUTOFF) !Detect([GOODCUTOFF]) THEN RESPONSE #100 ActionOverride(Player1,DisplayStringHead(Myself,440704)) // Running block 13 of BPWTRSGT.BCS NoAction() END
Also another script block runs few times per round, BPWDASGT.bcs block numer 12, but nowhere near as often as the other. As I do not understand their interaction I'll add both as attachments as well as weidu.log. Here's BPWDASGT.bcs :
IF OR(2) !Allegiance(Myself,EVILCUTOFF) !Detect([GOODCUTOFF]) THEN RESPONSE #100 ActionOverride(Player1,DisplayStringHead(Myself,440579)) // Running block 12 of BPWDASGT.BCS NoAction() END
The game type is classic BGT.
Attached Files
Edited by enkku, 03 May 2021 - 07:59 AM.