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Irenicus in the party add-on to Ascension


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#1 dorotea

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Posted 07 November 2002 - 10:05 AM

I am currently working on the WeiDU based addition to Ascension that will allow you to have Irenicus in the party for the final battle. The mod was written and posted in the Attic- the BG II fanfiction board. It is centered around the ethical hurdle of BG SoA main plot - was Ellesime right to punish him in this way, and allows the player to have a different ending for our favorite villain. He will even have an epilogue! I did not plan to make the mod public at first, for obvious reasons - it is based on somebody else's ( Dave and Co.) 'intellectual property'. However all my dialogs are original ones, with minimal 'recycling'. And the plot resolution is entirely original.

I wonder what will this board community think about possibility of making this mod 'public'? Should I contact Dave first, and if 'yes' then how can I do it?

Will you personally be interested in playing it? I can post more details if there is an interest.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


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#2 Michel

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Posted 07 November 2002 - 11:10 AM

I would say: Go right ahead, make the mini mod.

Personally i wouldnt want Irenicus in my party at all. Even if it is like the "Balthazar or Bodhi" thing. (With the blue circle) . Nor would I want Drizzt in my party. But i'm always willing to try out a new mod. If I dont like it then I'll uninstall it.

Each to his/her own i guess.

#3 dorotea

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Posted 07 November 2002 - 01:53 PM

OK, :) . I will go ahead and code it! In fact I am almost done with it - I am in the debugging stage. Be warned though that it is not a power-gamer add-on. This mod is purely story-line driven and is heavy on dialog, puzzle solving ( as you will have to figure out how to deal with him) and custom cut scenes. It was written purely to give another twist to the 'crime and punishment' theme of Irenicuses storyline. The ending is rather shocking and is very different from that of Bodhi or Balthazar.

Jon is a 30 level mage at this point but Ascension is fighter oriented, and having him in the party is not making it any easier, except maybe in the first fight. A minor spoiler - you will not be able to get both him and Bodhi, and he is not in an 'ally' mode. He had to be a full-time party member for his story to make any sense. Plus I think a mage in 'ally' mode is totally useless.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#4 Kish

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Posted 07 November 2002 - 11:35 PM

[quote]
Ascension is fighter oriented,
[/quote/
What in the name of...?

[quote]
Plus I think a mage in 'ally' mode is totally useless.
[/quote]
No offense, but considering you see it that way, I suspect that would probably be true of one you programmed...even though it's completely untrue of mages in general, especially for Ascension. (I can't imagine what you've been having your mages do for the Ascension battles.)

In order to justify my posting in this thread, I'll say that I'll try the mod if you post it somewhere, and keep it if it impresses me.

Since he'll join the party, I take it we need an opening for him? Do you plan on arranging for anyone dropped for him to be able to return to Faerun? (Or is he encountered before Chapter Ten with this mod?)
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#5 -Guest-

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Posted 08 November 2002 - 05:13 AM

>No offense, but considering you see it that way, I suspect that would >probably be true of one you programmed...even though it's completely >untrue of mages in general, especially for Ascension. (I can't imagine >what you've been having your mages do for the Ascension battles.)

Hmm, sorry if you feel offended in any way ... I did not really mean it.
I am not planning to re-do the battle scripts for my mod. It is going to be called 'Redemption' by the way. The mod is purely plot driven and is about Irenicus and his punishment, rather than about using mages in battle. He is great in battle , by the way. So far I played through the final battle about 1001 times with him in the party, and he is doing great. :) As I added some spells to his book that were not there before.

As for moving one of the party nps from the Throne of Bhaal - so far I cannot find the way to do it short of modifying the AR6200 again and very joinable npc script, as you know you cannot drop the party member in there. So I made Jon check for the InPartyNumber instead. If you have full party you won't get Jon, as he says something like - 'I feel tense in oversized crowds' and refuse to join. The mod will then proceed in a regular manner. The Solar should tell you about 'unexpected ally' if you leave one of yours behind before you enter AR6200. Seems as good enough solution to me. :)

By the way - another spoiler - you won't get him unless you are non-evil. This way you still can have Balthasar as an ally, but not Irenicuses sweet sister.

#6 dorotea

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Posted 08 November 2002 - 05:14 AM

Ooops! It was me up there answering. I forgot to log in.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#7 Michel

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Posted 08 November 2002 - 11:25 AM

When your done, shoot me a copy. I'll be happy to try it out foar ya :ph34r: :ph34r:

#8 -jcompton-

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Posted 08 November 2002 - 01:17 PM

Strong strong strong style suggestion:

Integrate your mod for WeiDU Ascension, not Ascension Classic. (This could be relevant if you need to branch to or from other Ascension dialogue components, and the state numbers are different.)

#9 dorotea

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Posted 08 November 2002 - 09:46 PM

[quote] Integrate your mod for WeiDU Ascension[quote]

That is what I am doing. I got the latest version from Weimer's site, and I am using WeiDU to create dialogs and add components. So far so good.


I am also planning to contact Dave Gaidar and ask his permission to post the mod. Hopefully he would not mind. And Of course if any of you guys are willing to test it- you are more than welcome! I will be honored. :) I am sure there are going to be bugs - there are always bugs.

I know it is unusual to make the mode alone, but that is how I am handling it so far. I wrote all the dialogs and I am programming everything myself.
Weimer was extremely kind to answer my questions.

Cheers!
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#10 Michel

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Posted 11 November 2002 - 08:48 AM

Oh, if you need someone to host your mod then contact me. I'll gladly host your mod.

http://michel.rpgtalk.com

#11 dorotea

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Posted 12 November 2002 - 06:00 AM

Thank you for your generous offer. :) I will keep it in mind.

By the way - yesterday I was able to play through the mod without a hitch all the way to the epilogue. I am sooo happy it works now!

I still have a few minor issues, like making Player1 invisible in the dream sequence, but I am working on it. By the way maybe one of you guys had experience with this kind of spell effects? I am trying to remove the feet circle and animation. Oh, and I need to make check for the cloack o'cheese. That little animation is the most annoying in the game. :)

I am also adding some banter beteween the party members and I.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#12 dorotea

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Posted 15 November 2002 - 06:05 AM

'Redemption' is ready for the beta test!

OK, folks. I think the mini-mod is ready for the beta. I wrote to Dave Gaidar as well, and got his genuine interest in the project and permission to make it public.

If you feel like testing it before the first relese - please leave me a note or send email.

You will need the latest revision of Ascension from WeiDU site to install it. I am not sure if it will work if you have many other mods installed on top of the Ascension. But that is what the beta test for, right?
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#13 Littiz

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Posted 15 November 2002 - 07:29 AM

How could I have missed it??!!
Cool!!!
Sarevok, and now Irenicus... (I assume is redeemed, right? :rolleyes: )
If only Viccy could be redeemed without romance, my plan would be perfect now!!

The only problem I see, is that the fight AGAINST the last Irenicus in Ascension
was really fun... Maybe the best mage battle..Too bad this is lost!
(BTW, mages rule everywhere, SoA, ToB, Ascension....)
Ever forward, my darling wind...

#14 dorotea

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Posted 15 November 2002 - 08:18 AM

[quote]The only problem I see, is that the fight AGAINST the last Irenicus in Ascension was really fun... Maybe the best mage battle..Too bad this is lost![quote]

You don't have to accept him, there is plenty of options to banter with Jon and refuse him. The fight will proceed in a normal way then but you can gloat at him as much as you want. Also, as you cannot have Bodhi and Jon (though you can have both Jon and Baltazar) both you will have to fight her and two fallen solars if it maketh you feel any better. :)

I would definitely recommend to go for having him in the party - he is a lot of fun to have on your side as he has more spells at level 30 than my specialist mage with 20 int at level 40! No kidding. I did not modify his cre file that much - just made his selection of spells more usable for the party and added description to his custom item.

Mages rule!

There are few very nice cutscenes and lots of npc banter too. :)
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#15 Michel

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Posted 15 November 2002 - 02:26 PM

Sent it over!

michel@rpgtalk.com

:D

#16 Daemon

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Posted 15 November 2002 - 02:44 PM

just to let you know i am really looking forward to this mod.

#17 dorotea

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Posted 16 November 2002 - 11:25 PM

Just to let everybody know - I sent out the 'Redemption' beta download location to everybody who wanted to participate. If I missed you somehow - please email me.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#18 dorotea

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Posted 17 November 2002 - 11:57 AM

I apologize for the problem that was discovered on the first day of the beta. The zip file with the mod turned out to be corrupted. After I tried to upload it again I discovered that I cannot upload it safely to my web page without corrupting the acm file in the music folder, it seems that it is way too big and does not want to transfer safely. I will try it again with different ftp client or maybe I can compress it in a different format. As soon as I verify that the archive is valid for download I shall notify you all again. I blame the weather here in MA! We have snow and my cable connection is very slow today! Again sorry for the delay.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes

#19 Michel

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Posted 17 November 2002 - 12:24 PM

Read your PM :)

#20 dorotea

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Posted 17 November 2002 - 01:31 PM

Ok folks! The download should work now. I tried it and Michel confirmed it.
It was indeed the ftp tool that I was using since I was able to upload the zip without corrupting it with Power Archiver. You can now go to the site I mentioned in email and get it.


There is also a forum at Michel's site for beta testers

http://www.rpgtalk.c...wforum.php?f=26

I would like to get a forum here at Forgotten Wars as well, but I am not sure how do you do it. Plus the Redemption mod is assosiated with Ascension and will not work without it, so I am kinda unsure if I can/should get my own forum.
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.

Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.


American Military Operation Name Generating Device

The Longer Road mod
Redemption mod
Bitter Grey Ashes



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