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Just some ideas


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#1 yakosparks

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Posted 02 July 2004 - 04:02 AM

Playing the game so many times makes sometimes a bit boring or "by memory", I mean, you know what will happen everytime, no matter what, with the excellent work made by the people who created many excellent mods the game always has that "I want to play it again to see what happen with this or that kind of party" thing. There are some mods around that are very nice ones, peculiarly Unfinished business and Tactics, (of course, the others that I have installed, are great also) so, following the line of this particular mods I've come up with some ideas. To make it short, I just put the name of some guys that appear in the game and maybe who is interested can make whatever think is best or nothing, I know that make a mod takes a lot of work, so, I just give some ideas.

- The fallen palladins. They are a joke, no much trouble to kill them. Maybe can you side them?
- Church fights. One of the last mission for any of the churchs is to kill the other one: Lathander or Helm wants to banish Talos and Talos the other way, so, they must have some followers, they must have some powerful guys, don't you think?
- Planar sphere: Knights of Salammia. Could they appear late in the game like they said? To see if you keep the "right path"?
- The guys who take Garren's son (Plat Reddge), this Firkraag guy has really pathetics followers, something has to be done,
- Captain Haegan. The Cooper Coronet is already improved by Tactics, but the boss of the slavers is walk in the park.
- Firkaag's lair, the guys who ask you the mask: Samia, Chak, Kaol, Legdoril and Ferric Ironblade: too easy. By the way, in there around, orcs? hobgoblins? He supposed to have a "great army of goons"…
- Bridge district, near the church, there are a couple of nobles with some bodyguards: Lord Feveran and Lady Diana. What are they for? can have they a quest?
- Jan Jensen quest: Vaelag is goin to hurt Jan's ex, no? It would be nice to really finish that quest. (Just like Isea Roenal's promise to return) The Hidden, could be that extended?
- Tazok: everybody forgot him! No one has improved him!
- Near where you get Lilarcor, there's a room with this minotaur called Andorian and some myconids, what about him? Why you need all your party there for?
- Baron Ployer: ok, he can't handle himself so he hire those 3 mages, anyway, he's too weak against 6 guys, can't he have some more mates?
- 5 Flagons Inn: Jerry Jamtoes and H'rothgar. They just do nothing? The thief upstairs?
- Bruenor's hammer: can we get it? give it or not to him?
- There's this guy: Habib Khalid Achmed Allafif, I know he's a part of some winner contest by Bioware, can do something else than throw you some coins and scimitars?
- Kobolds, gibberlings… man, they are out of picture here, don't they?


Well, I'm going to keep playing the game and keep doing my "notes", I hope this just give some ideas for a new mod or improve one already done.

#2 Xander77

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Posted 02 July 2004 - 02:33 PM

Uno: Not every little bit of atmosphere needs to be tied to a quest. If you feel like adding to the game, how about developing an original quest?

Dos: Minotaur and Myconids - also Biowares characters contests. Thief at 5 flagons - talk to him with Jaheira in party. Vaelag - Jan's epilogue specifies that he lives and keeps Jan's sweetheart.

Tres: Captain Haegan. You're supposed to do this quest the first time you hit the copper coronet - level 8-9. They're tough enough for a low level party. Actually, I wouldn't mind having two of his guards head of after 3 round of fighting - one opens the doors to the Troll cages, and the other alerts the mages and yuan-ti. Makes for a very challenging fight.

Quatro: Fallen Paladins, Tazok, Baron Ployer - improving them would be a good idea.
Мы должны как раз дать эту хромающую страну к русским. Они awesome! Идет Nader! Кустик и Kerry имеют придурковатые weasels в их кальсонах!

#3 Deathsangel

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Posted 03 July 2004 - 01:59 AM

*self-promotion*

Church fight will be part of Kido's personal quest, I won't say which two. However it is not difficult to understand one of the participants. I won't give to much of a spoiler here though

Also want to create the possiblity to side with the fallen paladins

Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.


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