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Sam.

Member Since 10 Jun 2008
Offline Last Active Today, 08:00 AM

Posts I've Made

In Topic: Roxanne and her multiple accounts scam

10 May 2018 - 10:50 AM

@Creepin
Thank you.  That was overdue.

In Topic: Thrown Hammers

06 May 2018 - 07:00 PM


This mod is awesome - but where can I find the returning throwing hammer supposed to be sold in shops? I believe I have found all other special magic items added by this mod, but not that one.

Which hammer, Gethlun's Hammer +2 (the blue one)?  Where it is depends on which game you are playing, and even then which store it ends up in is randomized.  In my EET game it is in 

Spoiler
The easiest way for you to find it may be to use NearInfinity and search for references to T-HAMM01.ITM.  With a bit more information about which game you are playing, I can give you a list of possible locations, or you can look in the TP2 yourself.  The code comments are helpful.


In Topic: Roxanne and her multiple accounts scam

01 May 2018 - 05:45 PM

So I reread the Forum Rules for the first time in probably a decade.

 

Multiple accounts/Alts are not just dishonest, they are against the forum rules:

 

Impersonating Other Users
You may not impersonate another forum member or a staff-member or create an account specifically for the purpose of provoking other users.

Accessing, using someone else's account or attempting to access another poster's account is strictly prohibited.

A member may not have more than one account at any given time.

 

Dura lex sed lex


In Topic: Shadow color

04 April 2018 - 09:31 AM

The "shadow" color is the 2nd entry in the BAM's palette.  Technically, that color should always be black rgba(0,0,0,0) / #00000000, but BAMWorkshop puts pink in that palette entry.  Erephine (the creator of 1pp) used BAMWorkshop extensively, so when 1pp got integrated into the EEs, the pink shadow color made it into the game.
 
The shadow color is handled one of two ways depending on what game/engine you are using:
  • If the 2nd palette entry is pure black, treat it as the shadow.  Otherwise, treat it as a normal color.
  • Always treat the 2nd palette entry as the shadow, regardless of color.
If the 2nd palette entry is treated as the shadow (regardless of which color is there), the engine renders it as black with something like 50% transparency.  You are unlikely to be able to override this behavior.

In Topic: OMG...

18 March 2018 - 03:40 PM

If I ever get rich and then get laid off work, I'll take a year off and either hike the Continental Divide Trail or convert CA to be EE compatible.