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Sergio

Member Since 23 Oct 2008
Offline Last Active Today, 09:46 AM

Posts I've Made

In Topic: Reviews

Today, 09:33 AM

Will O wisp --> played only the stronghold part. Can be confused for original content.

I’ve played the Stronghold part of Will’o’wisp (didn’t let the npc in the area join me, for now).

I will say that the place of the stronghold is really well done (even if it a Sod-edited-area). Having played SoD only once 1-(2?) years ago I couldn’t remember such an area so for me it was totally new.
This mod can be confused for a stronghold bundled within the game (I guess this is the best achievement one can have, no?).

Said this, I would have loved a path for the last quest, an evil path, available.


In Topic: The Dreaded Bugs Thread...

14 July 2019 - 11:29 PM

Well, you can make it, but there is no reaction from Fade. :'(

Thanks for the help. 


In Topic: The Dreaded Bugs Thread...

14 July 2019 - 02:20 AM

Just for curiosity, I've added the jewel with the cluaconsole (I mean E3Gem.itm)

So, what am I supposed to do with it? 


In Topic: Reviews

14 July 2019 - 12:49 AM

Fade – npc mod [bg2] -->  try it. Doubt I'll be reinstalling it again

I’ve played and finished Fade. I’m not totally sure I was left satisfied totally by the mod. The issue I’ve found is that Fade has potential, but it is hindered by a lack of “ambition” on the way things are done first, and second a lack of expansion on threads that are faced while you discuss with her.

Good things:

> The introduction of Fade to the party is well done. When you meet her, you don’t think “hey, this is mod added”. So, definitely a plus.

> The first quest you do for her is well done too.

> You romance her (taste is definitely subjective) until the end.


So... why am I not totally satisfied by her? This has spoiler, so read at your own risk:

Spoiler



So... all in all what does Fade lack for me? A closure to the various things you are thrown into, making the mod itself suffer for what is going on. Also, sometimes, I thought that some dialogues option were not the one I would be answering if I was <charname> (but this is definitely subjective and as such I won’t expand further).

Still I want to thank Mystress Elisia (should be the one that made the Soa part), Kai of Candlekeep (that made the Tob part) and Jastey (for all the help and manteinance on the mod).




 


In Topic: Reviews

13 July 2019 - 10:00 AM

Reunion ---> try it and see if you enjoy it.

The story start right after Amkethran (TOB), where Nalia asks for your help because her fortress is under attack. The mod adds a new layer of characterization for <charname>  story, the chance talk with Alianna, your old mother, and an adversary that has something in common with <charname> .
There is not much else to say, more than the mod left me “neutral”.  I think it can be installed to spice a bit ToB, but I doubt it will be a must in my playthroughs. 

A note: the mod requires Nalia to be played.