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Member Since 10 Oct 2010
Offline Last Active Oct 03 2019 09:54 AM

Topics I've Started

The Calling: Syntax bug in RandomNum

01 April 2019 - 07:16 PM

It took me a while to notice that the strange dialogue behaviour of the miners and the "invalid response or link" error in Taerom's dialogue

are due to a wrong syntax of RandomNum(x,y) in those respective DLGs. The right one should be x >=  y.

In my game I had response triggers of the form "RandomNum(x,5)"  with x=1,2,3,4,5 in Taerom's DLG and something similar for the miners.

Editing these triggers in the prescribed way (i.e. interchanging x and y) helped me to finish the mod.

DC xxx2M Gnoms benefit?

14 November 2018 - 06:58 PM

The title already states the question: Does a dual classed something (e.g. thief) --> Mage gnom benefit from
some specialist bonus when casting illusion spells? Do the enemies have a penalty to illusion spells against that gnom?