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the bigg

Member Since 06 Jan 2004
Offline Last Active Yesterday, 03:24 PM

Posts I've Made

In Topic: Refinements HLA-component and kitted multi-class characters

04 February 2012 - 04:51 AM

Dual-classes work, as do Gnomes Illusionist multiclasses. This is one of those "it works for some people but not for others" issues, unfortunately.

In Topic: Refinements HLA-component and kitted multi-class characters

03 February 2012 - 11:33 AM

It wouldn't work. I'd have to create a single table for Fighter/Thieves and use the appropriate rules to allow/disallow specific HLAs for each kit, or scrap the idea of per-kit HLAs and give every fighter the same HLAs. Either version is a lot of work, and goes against the explicit wishes of the original mod authors, so I'm not going to do so.

In Topic: Mod current state

03 February 2012 - 11:30 AM

It is currently in maintenance mode and I'm still fixing bugs and adding patches. If you have compatibility patches I'll add them in, but significant new features are out.

In Topic: Refinements HLA-component and kitted multi-class characters

02 February 2012 - 02:41 PM

The issue happens because the game cannot handle a kitted multiclass when the kit uses a custom HLA table. To solve this I would have to remove kit-specific HLAs, by which poine you could as well not install Refinements.

OTOH, I know it works for some people, so I guess you could try it for yourself with a quick test game and some CLUAing.

In Topic: I have a confession to make

01 February 2012 - 01:09 PM

I have to confess...

I never beat the vanilla ending of TOB (as M p r i l l a himself guessed!).