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Gwendolyne

Member Since 21 May 2011
Offline Last Active Today, 01:44 AM

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Stuff ot the Magi updated to v6.0.0 with EE compatibility

01 July 2020 - 06:06 PM

The Stuff of the Magi mod (from Victor Straffe) has been updated and is now available with macOS and Linux support.
 
This mod adds a new set of Mage items scattered through the game.
 
Version 6.0.0 includes v5 (by deratiseur), is ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, new Italian and Russian translations and many items fixes.




Note: This mod was first released at Sorcerer's Place and has been officially mirrored at Spellhold Studios Resurrection mods section by kevlus.



Readme (Français)

SHS Download Center

SHS official GitHub alternate download center



Change log:

  • Added stuffofthemagi.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed Setup-StuffofTheMagi.tp2 -> stuffofthemagi.tp2 to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
  • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added components `DESIGNATED` numbers and "sotm_new_items_in_cre_equipment", "sotm_new_items_in_cre_inventory","sotm_original_items_in_cre_equipment" and "sotm_original_items_in_cre_inventory" `LABELS`.
  • Replaced `READLN` actions with `SUBCOMPONENTS` to support AL|EN's "Project Infinity".
  • Externalized tp2 code into "sotm_items.tpa" library for more comfortable readability and maintenance.
  • Added "always.tpa" library.
  • Added native EET, 1PP and ToBEx compatibility.
  • Commented code as much as possible.
  • Fixed wrong ACTION.IDS patching.
  • Fixed an installation issue preventing the player wearing whole Stuff of the Magi set to gain an extra bonus if Option 2 ("Use original, overpowered items") was selected.
  • Does not compile anymore wzrdlich.baf twice.
  • wzrdlich.cre: moved RNDTREnn items from quick item slots to inventory.
  • Provided a portrait to Erevain Beraskána.
  • Updated strings.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
  • Split setup.tra file into separate thematic files for more comfortable readability.
  • Added foreign languages WeiDU prompts whenever possible.
  • Added Italian translation (by ilot).
  • Added Russian translation (by the BiG World Textpack Russian project).
  • Updated and renamed readme files to "sotm-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
  • Reorganized mod architecture tree: created "lib" and "readme" folders, renamed "script" and "language" folders to "baf" and "lang" folders.
  • Removed useless or unused files: wzrdlic2.baf, wzrdlichold.cre and wzrdbag.itm.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Updated WeiDU installer to v246.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.

 
Items updates:
 

Spoiler


Ruad Ro'fhessa Item Upgrade updated to v29 with EE compatibility

29 June 2020 - 10:42 AM

The Ruad Ro'fhessa Item Upgrade mod (from Moonfroot) has been updated and is now available with macOS and Linux support.
 
This mod adds Ruad, a new smith in Waukeen's Promenade, who improves items as well as forges some quite new ones.
 
Version 29.0.0 includes v28 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, and many items fixes.




Note: This mod was first released at Clan DLAN and has been officially mirrored at Spellhold Studios Clan DLAN mirror by Immortality.



Readme

SHS Download Center

SHS official GitHub alternate download center



Change log:

  • Added ruad.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed Setup-Ruad.tp2 -> ruad.tp2 to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
  • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games (replaced old `ACTION_IF NOT FILE_EXISTS "Data/25Dialog.bif"` process).
  • Added components `DESIGNATED` numbers and "ruad_soa" and "ruad_tob" `LABELS`.
  • Added "always.tpa" library.
  • Externalized tp2 code into "ruad_soa.tpa" and "ruad_tob.tpa" libraries for more comfortable readability and maintenance.
  • Added native EET, 1PP and ToBEx compatibility.
  • Commented code as much as possible.
  • Converted inventory BAMs to EE: This feature attempts to modify traditional inventory BAMs so that both the large and small icons are utilized by the EE games. The inventory BAM must have two sequences, the first containing the "large" inventory icon frame and the second containing the "small" inventory icon frame to be processed. Inventory icon BAMs in the bam folder that meet these requirements are patched and saved back to the override folder.
  • Inventory item icons: fixed wrong transparency index (pure green [0.255.0] replaces old turquoise - a pretty annoying BAMWorkshop leftover.
  • Dialog and script files: added Chapters compatibility with EET (variables %bg2_chapter_n% are evaluated to set continuity chapter numbers).
  • ruad.d: removed DestroyAllEquipment() action whenever possible.
  • Included BWP Fixpack Luca Piol's typo fix for ruad.d: replaced wrong misc6s item (Chunk of Illithium Alloy) with misc6w (Wooden Stake) to create Wooden Stake (u#blun03.itm).
  • Provided a Ruad portrait for EE game.
  • Second component (#10): removed `AT_INTERACTIVE_EXIT` command and added a require main component process, otherwise mod will crash the game if first component is not installed.
  • Added foreign languages WeiDU prompts whenever possible.
  • Renamed "titles" and "setup" .tra files to more accurate "setup" and "items" .tra files.
  • Updated items.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games. And fixed restriction flags whenever relevant.
  • Updated and renamed readme file to "ruad-readme-english.txt", then moved it into new "readme" folder.
  • Renamed "american" language folder to "english".
  • Removed unused files.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.

 
Items updates:

 

Spoiler

 


Bolsa updated to v6.0.0 with EE compatibility

25 June 2020 - 09:30 AM

The Bolsa mod (from Alexa and Mhoram) has been updated and is now available with macOS and Linux support.
 
This mod adds Bolsa, a new merchant who sells several containers and bags for objects that will not appear in your inventory, ammunition belts and a very useful Staff of the Magi, besides common objects.
 
Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, and provides 1PP compatibility.




Note: This mod was first released at Clan DLAN and has been officially mirrored at Spellhold Studios Clan DLAN mirror by Immortality.



Readme

SHS Download Center

SHS official GitHub alternate download center



Change log:

  • Added bolsa.ini metadata file to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
  • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added component `DESIGNATED` number and "borsa" `LABEL`.
  • Added native BG2:EE and EET compatibility.
  • Fixed wrong and inaccurate ACTION.IDS patching.
  • Fixed a bug creating Bolsa in Adventurer's Mart (AR0702) instead of the Five Flagons Inn 2nd Floor (AR0511).
  • Staff of Magus (mhconti.itm):
    • Added 1PP compatibility with EE games and classical 1PP modded games: Added Glowing staff animation (and colors) and harmonized colors item.
    • Fixed wrong Speed Factor (1 - was 4) and weight (4 - was 3).
    • Modified opcode #20 (Invisibility) resistance: set to 3 Dispel/Bypass resistance.
    • Added missing opcodes for a full Immunity to Charm effects: op#296 Protection from Specific Animation (SPNWCHRM), op#267 (protection from string = 8364 Dominated - 14780 Dire charmed - 1476 14672 Charmed).  Fixed opcode #142 (Display Special Effect Icon) = replaced wrong parameter2 28 (Protection from Magic) with 52 (Mind Shield).
    • Restored missing Protection from evil equipped effects and added DS values (117 PROTECTION_FROM_EVIL).
    • Fireball-Lightning Bolt ability: added Break Sanctuary flag for EE games.
    • Spell trap ability: replaced with STAF11.spl.
    • Appended tooltip.2da: added a new column if needed, and a new strref.
  • Added foreign languages WeiDU prompts whenever possible.
  • Updated Italian and Spanish tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
  • Updated French and English translations (Gwendolyne).
  • Updated and renamed readme files to "bolsa-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
  • Reorganized mod architecture tree: created folders to sort files according to their types.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.

Neera Expansion updated to v1.2.0

21 June 2020 - 10:57 PM

The Neera Expansion mod for BG:EE (from K'aeloree) has been updated and is now available with macOS and Linux support.

This mod adds a series of dialogues to the lovely elven wild mage Neera, in an effort to help flesh her out and give the game a little more content for those who've played through it a half-million times. For the romantically inclined, it also adds a number of flirts that you can initiate if you force-talk her.

Two tweak components make Neera and Rasaad same-sex romanceable

Version 1.2.0 comes with a Russian translation from Austin and support for further translations.



Readme

SHS Download Center

SHS official GitHub alternate download center



Change log:

  • Added neera.ini metadata file to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added components `DESIGNATED` numbers and "neera_expansion", "neera_expansion_talks_900", "neera_expansion_talks_1800", "neera_expansion_talks_3600", "neera_expansion_talks_5400", "neera_expansion_talks_7200", "neera_romanceable_by_women" and "rasaad_romanceable_by_men" `LABELS`.
  • Replaced old-school `DECOMPILE_DLG_TO_D` plus `COMPILE_D_TO_DLG` and destructive `REPLACE_SAY` processes with more accurate `DECOMPILE_AND_PATCH` command and WeiDU homemade "gw_dlg_functions.tpa" library which dynamically modifies response transitions without overwriting dialog.tlk. Moreover, the two "Game romance tweaks" components work now in foreign languages! ;)
  • Replaced old-school `DECOMPILE_BCS_TO_BAF` plus `COMPILE_BAF_TO_BCS` process with more accurate `DECOMPILE_AND_PATCH` command.
  • Added Russian translation (Thanks Austin).
  • Traified mod.
  • Fixed typos in English .tra files
  • Updated and renamed readme file to "neera-expansion-readme-english.html", then moved it into new "readme" folder.
  • Reorganized mod architecture tree: created folders to sort files according to their types.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Updated WeiDU installer to v246.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.

Improved Haer'Dalis' Sword updated to v3.0.0 (EE compatible)

16 June 2020 - 02:24 PM

The Improved Haer'Dalis' Swords mod (from Badgert and Kania Blade) has been updated and is now available with macOS and Linux support.

 

This mod allows you to upgrade Haer'Dalis' swords in the Underdark.

 

Version 3.0.0 is BG2, ToB, BGT, BG2:EE and EET compatible, with new French and Polish translations, and provides 1PP compatibility.


 


 

Readme

 

SHS Download Center


SHS official GitHub alternate download center
 



Change log:

 

  • Added swordap.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed setup-swordap.tp2 -> swordap.tp2 to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Added `HANDLE_CHARSETS` function to convert string entries for EE games.
  • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added component `DESIGNATED` number and "haerdalis_swords" `LABEL`.
  • Added native BG2:EE and EET compatibility.
  • Swords updates:
    • Added 1PP compatibility to harmonize colors item with EE games and classical 1PP modded games.
    • Fixed item descriptions: set THAC0 bonus to 4 (was 3).
    • Added specific EE games item identified names.
    • Fixed item Speed Factor value : 0 (was 1).
    • Updated tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
    • EE compatibility: added op#319 (Item Usability) to restrict item usability to Tieflings.
    • Entropy +4 (news05.itm): added EE compatibility for opponents immune to poison (op#324).
    • Chaos Blade +4 (news06.itm): added F2 Flaming sword (blue) animation (and colors) for EE and classical 1PP modded games.
  • Added foreign languages WeiDU prompts whenever possible.
  • Added French translation (by Gwendolyne).
  • Added Polish translation (by Cahir).
  • Split "swordap.tra" files into separate thematic files for more comfortable readability.
  • Wrote a new "improved-haerdalis-swords-readme-english.html" readme, then moved it into new "readme" folder.
  • Removed useless "backup" folder
  • Reorganized mod architecture tree: created folders to sort files according to their types.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.