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al17

Member Since 11 Aug 2004
Offline Last Active Apr 28 2011 01:46 PM

Posts I've Made

In Topic: Work in progress: 3d modeling

25 March 2011 - 03:49 PM

Big quest (White Plume Mountain): 0% -> 25% -> 50% -> 65% -> 80 -> 95%


A screenshot of the new WPM forest area.

Posted Image

In Topic: Work in progress: 3d modeling

21 March 2011 - 04:57 PM

White Plume Moutain dungeon is ready, I only need two-three days to render it (too many lights and water).

However, I decided to add a forest area you need to explore to enter the dungeon and so White Plume Moutain is only 80%.


Example:


Posted Image
White Plume Moutain

In Topic: Little question about Gladiator Kit

14 March 2011 - 08:22 AM

moreover, a legitimate reason for export/importing a character is if you're playing multiplayer and use the 'pregenerate' function to avoid making the other players wait while you reroll for five minutes.


I would say you are right. I'll fix this bug. Thanks for your report, Le Magos.

In Topic: Work in progress: 3d modeling

11 March 2011 - 04:48 PM

Big quest (White Plume Mountain): 0% -> 25% -> 50% -> 65%

In Topic: Little question about Gladiator Kit

11 March 2011 - 04:45 PM

I have "several" mods installed, could one be the origine of this ?


No, I don't think so.

It could be a bg2 bug: when you import your character, the game "forget" the old AC bonus and it gives +1, +2, +3, etc AC again. If I'm right, this kit mod is not the only one affected by this bug.

Did you check your Saving Throws and Magic Resistance too? You'll probably find that they are -4 and -30%.

However, I won't fix this bug. I think that export/import/export/import/etc your character is a sort of cheat. There's no reason to do that. If you really want to cheat, Shadow keeper is easier.