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Roxanne

Member Since 26 Sep 2011
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Posts I've Made

In Topic: BiG World Setup (an attempt to update the program)

Yesterday, 02:09 PM

Many thanks for quick reply! Seeing your post, I am happy to know that I was thinking in the same direction.

I think I will even go with 35% as konva suggested.

 

What about the money? I assume there will be loads of it, with so much stuff from all these mods.

If I remember correctly, there were options in some tweaks to reduce money from selling stuff etc. Are those available for EET also?

Well, dunno that, but you just dont need to sell them :P and just drop the valuable items and play like hard times :D

 

Btw how do I obtain vampire's revenge? I need that relic from the archeological dig + firewine armor and that book from duke eltan?

Spoiler

Well, I have talked to Torkion, did ulcaster quest, got the idol + ancient armor, but ulcaster do nothing..

If you have the Vault mod installed, you need the book as well. Of course it will be stolen from you when you leave Baldur's Gate with it and you need to hunt it again before you can continue the quest.

Note that the quest is slightly different with the various combinations of mods you may have installed, (NTotSC or The Vault or both or none).


In Topic: BiG World Setup (an attempt to update the program)

Yesterday, 01:07 PM

Many thanks for quick reply! Seeing your post, I am happy to know that I was thinking in the same direction.

I think I will even go with 35% as konva suggested.

 

What about the money? I assume there will be loads of it, with so much stuff from all these mods.

If I remember correctly, there were options in some tweaks to reduce money from selling stuff etc. Are those available for EET also?

Well, dunno that, but you just dont need to sell them :P and just drop the valuable items and play like hard times :D

 

Btw how do I obtain vampire's revenge? I need that relic from the archeological dig + firewine armor and that book from duke eltan?

Spoiler


In Topic: BiG World Setup (an attempt to update the program)

Yesterday, 12:59 PM

Many thanks for quick reply! Seeing your post, I am happy to know that I was thinking in the same direction.

I think I will even go with 35% as konva suggested.

 

What about the money? I assume there will be loads of it, with so much stuff from all these mods.

If I remember correctly, there were options in some tweaks to reduce money from selling stuff etc. Are those available for EET also?

The mod that used to be available was Aurora for the classic game. It never made it into EE/EET because it also did a lot of graphical stuff that has changed in the EE. Not sure there is any for EET.

I have to confess that I buy and sell very little myself, also I never use containers or carry loads of stuff around. Only interesting thing in such a modded game is probably amunition but I rather use e.g. returning daggers than slings so I need not care.

Once you are beyond 5000gp in BG1, it becomes irrelevant. In BG2 the only sum of interest is the money for Brynlaw which is set by mod to 80.000. In ToB, money is not relevant at all anymore.


In Topic: BiG World Setup (an attempt to update the program)

Yesterday, 09:57 AM

hehe I use some more challenge settings.. like 35% of XP from killing and quests .. but I have max hp per level. I didnt know there is option to disable difficulty damage. Even I have that big reduction, im about to go to bandit camps and mine party is lvl 6-7, just lvl up from high lvl spells.. forgot to reduce a bit the XP reward for learning spells :D

I am thinking about going to the 35% for my next install as well. But this is largely due to the fact that I *foreshadow* most events in the game and cannot pretend all times that I do not know what will happen or how some foe can be defeated.


In Topic: BiG World Setup (an attempt to update the program)

Yesterday, 09:20 AM

Third day of my BWS EET selection, progressing slow but safe, I hope :D. Reading component descriptions, reading different opinions in various threads. 

It is hard to catch up, lots of changes from the last time I did mega mod installation, few years ago.

 

Basically I am trying to include as much content as I can, without unbalancing the game too much.

 

Right now I am stuck at EET tweaks components, the ones regarding XP, to be more precise.
Not so sure what to select here, and have a feeling I will totally screw up everything.

 

Can someone please comment on this? Roxanne, from your posts it is obvious you have a lot of experience with biggest selection possible.

Would you be so kind to give some recommendation? I included most of the big mods (including Sandrah), and quest mods in my selection.

 

Also, general question regarding EET current state. I see that modders are working on incorporating IWD into mega mod installation.

Do you have any insights on when will this become available? Is now a good time to do a mega mod playthrough, or maybe wait for IWD?

 

Appreciate your help.

!. Challenge Settings

I made best experience with EET games (big mods + Sandrah included) with having SCS installed, setting game difficulty to Core Rules and de-selecting “Max HP on level up” and “No difficulty increased damage”.

I use these SCS components

Spoiler

 

I use EET_Tweaks with these settings

~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled:
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2040 // XP for Traps, Spells and Lockpicking -> BG1 values (default):
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%:
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2062 // XP for quests -> Decrease to 50%:
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm:
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4030 // Remove junk from global scripts:
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA:

 

The game is overall challenging but not a total tactical affair - like yourself, I like content but still want the battles to be meaningful.

Enemies act intelligent and there is a lot of variety in the encounters. My party came out of BG1 and into SoD at appropriate level, so  SoD stayed interesting from the difficulty level. Coming into BG2 a bit higher in level than normal (due to SoD and ALL BG1 big mods done) is compensated by the increased difficulty of BG2 overall.

 

2. IWD-in-EET

There was some hope that this would become available with the 2.5 patch of the vanilla game. But K4thos has not been seen for a long time now and no news was published. I would not wait for it to appear any time soon. Even without it, a complete play through the Saga with everything available today is a big adventure. But it is for you to decide, this is just personal opinion and I have absolutely no knowledge about if or when there will be an IWD-in-EET.