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Roxanne

Member Since 26 Sep 2011
Offline Last Active Private

Posts I've Made

In Topic: Sandrah Saga for EET (Bug and Support Forum)

Today, 11:09 AM


Yes, i have the demonic scroll and the other scroll the demon gives to the party, and Sandrah is in the party.

 

So console

C:SetGlobal("ScrlalzT","GLOBAL",1)

should activate the dialogues.

This is normally set when you come down the stairs from upstairs Firebead. You also get a journal entry etc.

Instead of console, you can also try to visit Firebead in Beregost again, area BG3334.

I'm not sure, but i think i already witnessed this dialogue (Sandrah says something about the scroll being dangerous and we should be wary of using it, etc.) Or are you talking about another dialogue?

I am talking about the dialogues you have when you use the *Converse* button on the scroll in your inventory. Unless I completely misunderstood your issue?

Spoiler


In Topic: Kivan - Imoen rest talk

Today, 10:44 AM

Thank you Jastey, I found this variable in nearinfinity .bcs files and tried to adjust it via shadowkeeper, but somehow it didn't work. Clua console however did the trick. :)

LOCALS are stored differently from GLOBALS, as they belong to the individual NPC only. In savegames (with Near Infinity or EE Keeper) you find them on the creature files themself as *Effects*. You can edit them there.


In Topic: Sandrah Saga for EET (Bug and Support Forum)

Today, 10:39 AM

Yes, i have the demonic scroll and the other scroll the demon gives to the party, and Sandrah is in the party.

 

So console

C:SetGlobal("ScrlalzT","GLOBAL",1)

should activate the dialogues.

This is normally set when you come down the stairs from upstairs Firebead. You also get a journal entry etc.

Instead of console, you can also try to visit Firebead in Beregost again, area BG3334.


In Topic: Sandrah Saga for EET (Bug and Support Forum)

Today, 09:03 AM

Thank you for the attention.
 
I'm attaching two save, first one is the current state of my game (with stutter), second one is the last saved game before the problem begun.

Finally (after SCS) I have restored my EET install and was able to test your stutter savegame.

 

I have no issue with it in my game, no stutter.

I have found however an issue with the AI script assigned to your Player1. The search traps function is constantly activated and deactivated. It seems to make him stutter but not Sandrah.

Maybe you can try to switch that AI script off and see it it helps?

Another issue may be that you carry every bag/device of holding in the game with you...

 

Other than those observations I cannot trace your problem.


In Topic: Sandrah Saga for EET (Bug and Support Forum)

Today, 08:10 AM

I have 2 parts of the demonic scrolls but nothing happens when i click in the "converse" option in inventory. Bug or something else?

You do not get the right conversation or you get no conversation at all?

 

See what Global("ScrlalzT","GLOBAL") is set to. If it is not set at all, set it to 1.

No conversation at all. Should i set global in the console?

Just to confirm. You found the talking (not-talking for you) scroll in Beregost upstairs from Firebead? Sandrah is in your party?

 

In this case there was an event missed

C:SetGlobal("ScrlalzT","GLOBAL",1)

 

You may have a bit of backlog in the conversation depending on how far you went into Elminster's quest already.