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Roxanne

Member Since 26 Sep 2011
Offline Last Active Private

Posts I've Made

In Topic: BiG World Setup (an attempt to update the program)

Today, 04:22 AM

The command did work out in the way that my party was moved to the underdark but Jarlax got the same non sense dialogue as if he just joined your group when you appear in the snirvneblin village (now apparently drow village) for the first time. Unfortunately running change-log didnt list any mods :(

 

Edit:

I've got the three fangs(only things lootable from the drakes apart scrolls of identification ^^) but when I talk to Jarlax he doesnt recognize them.

Probably because the dialogue where he explains the task of getting the dragon fangs never happened.

When you all three fangs

SetGlobal("tz_jarltask","GLOBAL",1)

You should get the dialogue with this, unless the other bug really blocks everything.

 

Do you have the exact text that is displayed for proficency choice?


In Topic: BiG World Setup (an attempt to update the program)

Today, 03:33 AM

The command did work out in the way that my party was moved to the underdark but Jarlax got the same non sense dialogue as if he just joined your group when you appear in the snirvneblin village (now apparently drow village) for the first time. Unfortunately running change-log didnt list any mods :(

You could check whether jarlaxe1.cre and jarlaxe2.cre have any suspicious scripts assigned. Something blocks the initial dialogue to trigger. Otherwise those dialogues need to analysed but I suspect that they are blocked by the mod who wants you to select a boon for creatures who join your party (not that Jarlaxle is one.)

The issue is not from TDDz but from some interference with that mod.


In Topic: Should Drizzt Saga & RoT be combined into one big mod?

Today, 01:16 AM

although from what Roxanne mentioned she already does something like this in her mod, so there may be conflicts with Sandrah Saga.

- I do nothing like this, what Sandrah does is to fill the different appearances of Drizzt with some additional content to make these events seem like part of a story (for this Drizzt leaves you after the events of Drizzt Saga and later he and his companions become victims of Jarlaxle&Co, so he needs your help again).

- The One Drizzt Mod on the other hand tries to unite them into one joinable continuos NPC, but I never got it to work in BGT and it does not look to be compliant with EET (+SoD) continuous NPC approach. The mod would require some adaptation to the additional SoD transitions and more.

- Those are two different approaches (one allows Drizzt to be a constant party member, the other minimizes his presence - on his companion's - while retaining the quests). They are alternatives and do not conflict. In BGT you could even install both and decide in game how you wanted it to play out.


In Topic: BiG World Setup (an attempt to update the program)

Today, 12:51 AM

Unique items (regardless if they are found, rewarded for quests or buyable) in all the regions of the mod TDD are shown as identify scrolls in my playtrough.

Also Xp earned for finishing quests and killing fiends is ridiculous low.

 

Moreover when you arrive at the Forest of Myr for the second time (when your party turns into drows) Jarlaxle dialogue exists of picking a weapon proficiency for him and thats it.

The dialogue he was supposed to have doesnt trigger afterwards.

 

Weidu Log:

Spoiler

For Jarlaxle you can try

SetGlobal("tz_jarlaxe1home","GLOBAL",1) this may advance the drow quest but skip the initial dialogue. (You must be in that Myr area where you meet Jarlaxle for this "DD8000")

 

And run change-log for Jarlaxe1.dlg to see which mod has changed it. (i have my suspicion already...)


In Topic: {Announcement} Let's Play Baldur's Gate Trilogy Mega

24 March 2017 - 01:21 PM

Thanks so much Roxanne!

 

It did work!  Minor problem I think I can fix is many items are missing from the main PC & a few others.  I should be able to add them back in!

Our installs are too different. the items must be from a mod I have not installed. On the other hand this is probably the reason why Jan was there when I loaded your save in my game.

I could not repair your save because I could not identify all the effects from some unknown mod that Jan had. Just removing them might have broken something.