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Roxanne

Member Since 26 Sep 2011
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Topics I've Started

EET Compatibility

14 August 2017 - 12:33 PM

done


deleted

14 August 2017 - 02:40 AM

deleted


Forum Search Function (+ workaround)

15 May 2017 - 02:30 AM

It appears that the SHS search function (since a couple of days) defaults to this setting

Attached File  Search1.jpg   13.61K   39 downloads

which does...nothing.

 

To search you need to click on it to open a pulldown menu and select a category

Attached File  Search2.jpg   14.17K   38 downloads

 

Search in any of the categories works.


[MOD] Expanded Thief Stronghold for EET

26 April 2017 - 09:46 AM

File Name: Expanded Thief Stronghold for EET
File Submitter: Roxanne
File Submitted: 26 Apr 2017
File Category: BG:EE Mods

DOWNLOAD

 

 

I have made the Expanded Thief Stronghold mod (originally by Gebhard Blucher) available for EET.

The mod adds some further quests to the thief stronghold in BG2 and imports Narlen and Black Lilly from the BG1 Shadow Thieves to Amn.

The conversion includes
- All fixes from BWFixpack for the mod
- Updated portraits
- An option to select the improved Mae'Var component directly during install
- An option to make the stronghold available for any PC.
(Note - the two options existed in the mod but where not selectable in the install - you had to extract and overwrite files instead, I adjusted this to up-to-date practice as optional components.)

 

 

    Reminds me that I should probably make a note somewhere prominent on that site to let people know that they have permission to do whatever they want with any of the old BG mods that I have.

    Regards,
    GB

 


Click here to download this file

[MOD] SoD Banter Restoration (for EET)

19 March 2017 - 02:36 PM

File Name: SoD Banter Restoration (for EET)
File Submitter: Roxanne
File Submitted: 19 Mar 2017
File Category: BG:EE Mods

DOWNLOAD

 

 

SoD uses the new (new does not mean improved) concept to display banters between your NPCs in stringhead texts instead of conventional dialogues. These pseudo-banters can be easily overlooked and they are not stopping the game like normal dialogues (often they appear in between battles or mixed with other information).

Within the EET context, this approach separates SoD from the rest of the game where banters are done traditionally via dialogues. It disrupts the EET idea of a continuos game with continuos creatures and features.

This mod converts the major banters of the continuous NPCs during SoD into *old-style* dialogues that interrupt the game and require player interaction. About 80 longer conversations during SoD are thus restored and maybe recognised by players for the first time. Many of them deserve larger attention.

I excluded banters that were labelled *insults* (files BDIns001 - 030), they really contain only NPCs calling each other names. I also excluded banters that are only between pure SoD characters and do not involve any of the continuos NPCs.

 

In addition, the mod contains revised triggers for the banter dialogues.

 

Installation guidance:

Install the mod after all other mods which add banters to the game, i.e. right before installing EET_end.

This mod is only available for EET - only this modification allows the definition of banter files for the SoD campaign.


Click here to download this file